ModMii USB-Loader Setup Guidev7.0.3 DB:24.10.14 Generated on Mon 11/04/2024 - 16:08

ModMii for Windows
by XFlak

This software is not for sale. If you paid for this software or a "bundle" you have been scammed.

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.
NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR NINTENDO WII CONSOLE!
USE THIS AT YOUR OWN RISK!



  1. Your chosen options

  2. This guide was generated using the following parameters:

  3. Important Notes


  4. USB Loader and Hard Drive setup

    1. External hard drive partition style\format information for drives that were connected when this guide was created has been saved to the spoiler below.

      DeviceID  FileSystem  
      H:        NTFS        
      X:        NTFS        
      

    2. Set External Hard Drive Partition Style to MBR (if applicable)

    3. Partition and Format the External Hard Drive (if applicable)

    4. Choose a format option using the buttons below. FAT32 is generally recommended but you can click other buttons to see pros and cons of each.



      FAT32 (Recommended)

      Pros:
      • The Wii can access apps, games, covers, media and other files stored on FAT32 without requiring an SD card.
      • Compatible with playing Gamecube games.
      • Compatible with SNEEK/Nand Emulation.
      Cons:
      • Cannot store files greater than 4GBs. The limit does not apply to Wii games, which can be split into parts. This will likely not affect you unless the drive is also used to store HD videos.

      1. First, plug your hard drive into your PC and determine if it needs to be formatted by checking the current Format\File-System of the drive.

        • Open "This PC" or "My Computer", right-click the external hard drive you want to use, then select "Properties".
          • If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
        • Make note of the Drive Letter of the external hard drive as this will be important later.
        • If the "File-System" is already FAT32, you can skip this step.
      2. If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
      3. Launch FAT32 GUI Formatter from COPY_TO_USB\Program Files
        • If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.

      4. Carefully select the correct drive letter corresponding to your external hard drive.
      5. You may optionally uncheck the "Quick Format" box, then click "Start".
        • When completed it should display "Done".
        • If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
      6. Click the "Close" button.
      NTFS

      Pros:
      • Capable of storing files greater than 4GB.
      • Most USB-Loaders can access games, covers and music saved to NTFS.
      Cons:
      • The HBC cannot load apps stored on NTFS, so an SD card or modern forwarder channel is required to run USB-Loaders.
      • Incompatible with playing Gamecube games.
      • Incompatible with SNEEK/Nand Emulation.

      1. First, plug your hard drive into your PC and determine if it needs to be formatted by checking the current Format\File-System of the drive.

        • Open "This PC" or "My Computer", right-click the external hard drive you want to use, then select "Properties".
          • If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
        • Make note of the Drive Letter of the external hard drive as this will be important later.
        • If the "File-System" is already NTFS, you can skip this step.
      2. If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
      3. Right-click "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".

      4. Right-click the drive you want to format (make sure you select the right drive!), then select "Format..."
      5. Select "NTFS" as the File system to use and input a name for the Hard-Drive/Volume.
      6. You may optionally uncheck the "Perform a quick format" box, then click "OK", then click "OK" again.
      WBFS

      Pros:
      • Greater compatibility with hard drives, especially small thumb drives. If loading backups using other formats doesn't work you can try WBFS before getting a new hard drive.
      Cons:
      • WBFS can ONLY store Wii Games, so an SD card is generally required to run apps.
      • Incompatible with playing Gamecube games.
      • Incompatible with SNEEK/Nand Emulation.
      • Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
        • Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.

      1. If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
        • If you have any Wii files on the drive you should copy them to your SD Card now (e.g. "apps" folder, "usb-loader" folder, etc.)
      2. Launch Wii Backup Manager from COPY_TO_USB\Program Files
        • If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.

      3. In the Wii Backup Manager window, click the "Tools" menu and select "Format drives".
      4. Carefully select the correct drive letter corresponding to your external hard drive.
      5. Confirm the new file system is "WBFS", then click "Start".
      6. Click "Yes" when asked if you want to continue, then click "Close".

      • Warning: Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
        • Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
      FAT32 + NTFS

      Pros:
      • FAT32 partition can be used to launch apps without requiring an SD card.
      • FAT32 partition is compatible with playing Gamecube games.
      • FAT32 partition is compatible with SNEEK/Nand Emulation.
      • NTFS partition can be used to save files greater than 4GB.
      Cons:
      • May not be possible with some low capacity USB flash drives.
      • A little more work to setup.

      1. If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
      2. Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
        • If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.

      3. Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
      4. On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume..."
      5. Enter the "volume size" you want your FAT32 partition to be, and click "Next".
      6. Choose a Drive letter for this partition, then click "Next".
        • Make note of this drive letter, as it will be needed when we use FAT32 GUI Formatter shortly.
      7. Set the File System to "FAT32" (if possible) and optionally customize the "Volume label".
        • FAT32 will mostly likely not be an option (only listed if volume size is under 32GB).
      8. If FAT32 isn't an option, you can choose "Do not format this volume".
        • It's also okay to format as NTFS or exFAT since we will be changing it to FAT32 later.
      9. Click "Next", then click "Finish".
        • If you see a message indicating you need to format the drive, click "Cancel".
      10. In the lower half of the Disk Management menu, locate your drive's remaining unallocated space, right-click it, and select "New Simple Volume...."
      11. Click "Next" to format all the remaining space on the drive.
      12. Choose a Drive letter for your NTFS partition, and click "Next".
      13. Ensure the file system is set to NTFS, then name/label the volume, and optionally uncheck the "Perform a quick format" box.
      14. Click "Next", then click "Finish".

      15. If you were able to format the first partition as FAT32, then you can skip the remainder of this step.

      16. Launch FAT32 GUI Formatter from COPY_TO_USB\Program Files
        • If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
      17. Carefully select the correct drive letter corresponding to the first partition on your external hard drive.
      18. You may optionally uncheck the "Quick Format" box, then click "Start".
        • When completed it should display "Done".
        • If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
      19. Click the "Close" button.
      FAT32 + WBFS

      Pros:
      • FAT32 partition can be used to launch apps without requiring an SD card.
      • FAT32 partition is compatible with playing Gamecube games.
      • FAT32 partition is compatible with SNEEK/Nand Emulation.
      • WBFS has greater compatibility with hard drives, especially small thumb drives. If loading backups using other formats doesn't work you can try WBFS before getting a new hard drive.
      Cons:
      • May not be possible with some low capacity USB flash drives.
      • A little more work to setup.
      • WBFS partition can ONLY store Wii Games.
      • Windows Explorer cannot open WBFS partitions and may prompt you to format it, careful not to do so accidentally.
        • Wii games saved to a WBFS partition can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.

      1. If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
      2. Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
        • If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.

      3. Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
      4. On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume..."
      5. Enter the "volume size" you want your FAT32 partition to be, and click "Next".
      6. Choose a Drive letter for this partition, then click "Next".
        • Make note of the first partition's drive letter, as it will be needed when we use FAT32 GUI Formatter shortly.
      7. Set the File System to "FAT32" (if possible) and optionally customize the "Volume label".
        • FAT32 will mostly likely not be an option (only listed if volume size is under 32GB).
      8. If FAT32 isn't an option, you can choose "Do not format this volume".
        • It's also okay to format as NTFS or exFAT since we will be changing it to FAT32 later.
      9. Click "Next", then click "Finish".
        • If you see a message indicating you need to format the drive, click "Cancel".
      10. In the lower half of the Disk Management menu, locate your drive's remaining unallocated space, right-click it, and select "New Simple Volume...."
      11. Click "Next" to format all the remaining space on the drive.
      12. Choose a Drive letter for the WBFS partition, and click "Next".
        • Make note of the second partition's drive letter, as it will be needed when we use Wii Backup Manager shortly.
      13. Set the File System to anything (e.g. "NTFS") as we will be changing it to WBFS later, and optionally customize the "Volume label".
      14. Click "Next", then click "Finish".

      15. If you were able to format the first partition as FAT32, then you can skip to formatting the second partition as WBFS.

      16. Launch FAT32 GUI Formatter from COPY_TO_USB\Program Files
        • If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
      17. Carefully select the correct drive letter corresponding to the first partition on your external hard drive.
      18. You may optionally uncheck the "Quick Format" box, then click "Start".
        • When completed it should display "Done".
        • If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
      19. Click the "Close" button.

      20. To format the second partition as WBFS, launch Wii Backup Manager from COPY_TO_USB\Program Files
        • If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
      21. In the Wii Backup Manager window, click the "Tools" menu and select "Format drives".
      22. Carefully select the correct drive letter corresponding to the second partition on your external hard drive.
      23. Confirm the new file system is "WBFS", then click "Start".
      24. Click "Yes" when asked if you want to continue, then click "Close".

      • Warning: Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
        • Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.

    5. Copy Files to the Hard Drive


    6. When finished copying, you can proceed with the optional steps below or safely remove the hard drive from your computer and plug it into port0 on your Wii to start playing!

    7. Manage Game backups (optional)


    8. Wii Backup Manager
      Wii Backup Manager (WBM) is a Windows program to help transfer Wii games to and from hard drives and SD cards.
      It can also download game covers, list your games, identify what games are missing between devices, and more.



      GameCube Backup Manager
      GameCube Backup Manager (GCBM) is a Windows program to help transfer GameCube games to and from hard drives and SD cards.
      The interface is very similar to the popular Wii Backup Manager program making it easy to use.



      NKit Processing App
      NKit is a Nintendo ToolKit that can Recover and Preserve Wii and GameCube disc images.


      How to Backup Original Discs
      Ripping original Wii discs cannot be done on a computer without one of the rare disc drives that are capable of doing so (most are LG branded).


    9. Configure/Customize Your USB-Loader (optional)


  5. Credits, Supporting Apps, and Sources

  6. ModMii was written entirely by yours truly, XFlak. Trust me, no one else is crazy enough to try to maintain a batch file that has grown so large and 'all over the place'. But without the help of many other very talented people ModMii would not exist. Some people have contributed supporting files or programs, others have shared their knowledge, some have provided ideas and others have given their time.

    I have tried my best to recognize everyone's contribution to ModMii regardless of how big or small it is. If I've forgotten someone, please notify me and I'll add them to the credits as quickly as possible.

    • Team Twiizers
      Thanks to Team Twiizers for creating the revolutionary HackMii Installer. Without their hard work, the Wii might never have been unlocked. Many Team Twiizer Members went on to join Team Fail Overflow; a team that played a vital role in unlocking the PS3.

      I especially want to thank Bushing (may he rest in peace), who before his untimely passing gave ModMii his blessing to download and use the HackMii Installer.

    • Giantpune
      Giantpune is a legend in the Wii Scene and I consider him to be a good friend of mine. He created many exploits, including the Smash Stack exploit for PAL and KOR Wii's (which is maybe still the only method to fix 003 bricked Wii's), the Channel Forwarder dol, USB Loader GX, and many other computer programs to repair or virginize Wii's.

      He's contributed code to more projects than I even know about, so its impossible for me to truly convey his impact on the scene. He even took the time to explain a few things to me about cIOSs when ModMii was in its early stages and still known as NUS Auto Downloader.

    • DeadlyFoez
      DeadlyFoez is legendary for his Wii Repairs and infectus tutorial. Anyone who's broken their Wii can email deadlyfoez@yahoo.com to have it fixed.

      DeadlyFoez played a key role in the ModMii v5.0.0 update not only by helping come up with the idea for using html guides but also creating the template for ModMii's custom html guides and recording almost all of the videos and images they use. Within 1.5 weeks since our initial conversation we were able to collaborate and bring the idea to life in time to release it for Christmas. Working with him on this was a truly rewarding and fun experience. DeadlyFoez also single-handedly built the first official ModMii website.

      What can I say about THE "DeadlyFoez" on a personal level. He's always getting me into trouble but his friendship is worth every fiasco! It's unreal how he became one of my best friends. Just goes to show you not everyone you meet online is totally crazy; in his case... just a little crazy. But seriously, thanks to DeadlyFoez for always being there for me to bounce ModMii ideas off of, for hosting our Team Your Mom meetings and for introducing me to his awesome family and friends. There's no one else I'd rather geek out with and I'll always have your back.

    • Violator
      He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my Crazy Intro Videos.

    • JoostinOnline
      Thanks for his work developing KoreanKii (with tueidj), Syscheck HD Edition, sharing his webhosting space with me, and for all his jokes; I'll never get tired of our endless patriotic "debates".

    • Crediar, Daco Taco and Phpgeek
      The above people all had a hand in creating Priiloader. This was another revolutionary tool mainly because it was the first to offer some level of protection to newer Wii's that were unable to install Bootmii at boot2. Crediar developed the original preloader as well as s/uneek, Nintendont, NMM, DML, etc. Special thanks to Daco Taco for being the last man standing in terms of actively improving/maintaining Priiloader.

    • Comex
      In addition to being a member of Team Twiizers and contributing to the HackMii Installer, Comex created the heavily utilized bannerbomb exploit. This exploit is what allows Wii's on firmwares 3.0-4.2 to be softmodded with only an SD Card instead of needing one of a few specific Wii Games.

    • Waninkoko
      Waninkoko was the first to publicly release a cIOS and other excellent apps like WAD manager, Save Game Manager, USB loader, etc. I also want to thank him for giving ModMii permission to recreate his cIOSs in WAD form.

    • Hermes
      Hermes is well known for his cIOS 222/223/224 and for his usbloader "uloader". For a time his cIOSs were the only ones to work with RockBand type games and they are still highly utilized today.

    • davebaol and XFlak
      These developers worked together to modify Waninkoko's rev21 cIOS and created a new "d2x" cIOS. This cIOS is currently considered the ultimate cIOS because it corrected many bugs and added features that were previously thought to be impossible (ie. Support for IOS Reloading Games). WiiPower was also heavily influential in achieving IOS Reload Support.

    • Fullmetal5
      Thanks for his work developing the str2hax and bluebomb exploits. Fullmetal5 may have arrived a bit late to the Wii scene, but he's probably one of the most talented developers still active in the scene today. I can't wait to see what he comes out with next!

    • Rodries
      Thanks to Rodries for improving upon Hermes v5.1 cIOSs.

    • WiiGator
      WiiGator created a cMIOS and Gamecube Backup Launcher. Any GameCube fans owe a big thank you to WiiGator for his work.

    • cwstjdenobs
      cwstjdenobs is one of the few people I've encountered in the Wii scene that I would love to treat to a beer. He was always very supportive of me and encouraged me to ask him as many questions as I'd like. He is probably most well known for YAWMM (Yet Another Wad Manager Mod) which was the first Wad Manager to add brick protection by restricting users from making silly mistakes like uninstalling or stubbing a crucial file. He's also made and modified apps specifically for ModMii. For example, he modified WadMii so it doesn't timestamp WADs and he also made a setting.txt builder for ModMii's NAND builder.

    • Leathl
      Leathl is another awesome developer who supported me before I became well known by expanding upon his apps to further support ModMii. Leathl has created many Wii apps including ShowMiiWads, CustomizeMii, libWiiSharp, patchios, nusfilegrabber, etc. Despite his recent inactivity, his apps are still highly used today... just goes to show you that quality work never gets old. I also want to thank RetroHead for him Mod of ShowMiiWads which ModMii uses to build emulated nands without requiring any input from the user. libWiiSharp.dll is based on wii.py, the wii.py devs are Megazig, Omega, Xuzz, SquidMan, Matt_P and The Lemon Man. Also thanks to Daeken for writing Struct.py and marcan for his LZ77 code.

    • scooby74029
      scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libWiiSharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like Any Region Changer ModMii Edition, JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.

    • person66
      person66 has had a hand in many projects, but most noteworthy are his sharpii cmd line tool and his Universal Forwarder Creator. He also wrote an autoit script that is used to launch ModMii with an icon, arguments and other useful functions.

      Thanks for trading little bits of batch coding knowledge with me. It's great having a fellow batch coder for a friend; we are a dying breed, so keep up the great work with Universal Forwarder Creator and all your other projects.

    • WiiPower
      WiiPower created Neogamma, hands down the best backup disc loader for the Wii. He also modified WiiGators cMIOS and created what is today considered the ultimate cMIOS. Furthermore he's contributed code to many other popular usb-loaders and had a hand in adding IOS Reloading support to the d2x cIOSs.

    • OverjoY and obcd
      OverjoY created JoyFlow, a modification of WiiFlow that runs on s\uneek. He then teamed up with obcd to accomplish some seriously amazing things, like building their mod of s\uneek, NEEK2O, that allows it to load games in wbfs format and select from multiple emulated NANDs.

    • Arikado and the Dop-Mii Team
      They created Dop-Mii; a lot of apps borrow code from Dop-Mii, so even if you have never used Dop-Mii but used MMM or WiiMod then you owe a thank you to these people.

    • WiiWu
      He made Multi-Mod Manager (MMM) which has the functions of many different Wii modding tools all in one user friendly app.

    • WB3000 and WiiNinja
      Thanks to WB3000 for creating NUS Downloader and to WiiNinja for making a cmd line version of NUS Downloader. NUS Downloader is one of ModMii's vital supporting apps.

    • TheShadowEevee
      TheShadowEevee helped update many tools with a new NUS endpoint. He also helped implement some fixes and improvements to Any Region Changer ModMii Edition.

    • WiiCrazy
      WiiCrazy is most famous for "Wii Game Shortcut Creator" (formerly known as "Crap"), Crazy Intro and Crazy Intro Video. He also contributed to usb-loaders by bypassing some game specific security. WiiCrazy is another person who's always been willing to do everything in his power to help me, or anyone else for that matter.

    • oggzee, usptactical, gannon and Dr.Clipper
      Together the above people compose the Configurable USB Loader Team. Back in the day, this usb-loader was always the first to add new features and in my opinion it's one of the top three best usb-loader out there.

    • Cyan, dimok, blackb0x and the USBLoaderGX team
      Thanks for their work on USBLoaderGX. It is one of the most feature-rich usb-loaders and has quickly become a favourite among the community. I also want to thank Cyan specifically for his excellent support of users on gbatemp for many years; he has probably explained what an IOS is more times than I can count!

    • OverjoY, blackb0x, Peter0x44 and scooby74029
      This dream team of developers brought my vision to life when they created YAWM ModMii Edition.

    • Hibernatus, Fledge68 and the WiiFlow team
      Thanks for their work on WiiFlow. It was always beautiful, but now it's got all sorts of bells and whistles, you should check it out.

    • Wiimm
      For Wiimmfi Thanks to Wiimm for creating Wiimmfi and Wiimms ISO Tools, including wit.exe which ModMii uses to convert Wii Games to s/uneek format as well as build forwarder ISOs.

    • Leseratte
      For his work on Wiimmfi, as well as d2xl and other amazing projects.

    • diddy81 and symular syn of the Wii Theme Team
      The Wii Theme Team has created some of the best Wii Themes ever made! All of the alternative themes available in ModMii were created by them. I want to thank diddy81 in particular for working with me to ensure that all his themes worked perfectly for all regions.

    • FIX94, Narolez and the WiiXplorer Team
      Thanks to all these people for their contributions in making the best SD/USB forwarder. I want to thank FIX94 in particular who not only worked on Nintendont, Some YAWMM Mod, WiiFlow and literally every other big Wii application, but he also spent a lot of time testing ModMii's Forwarder Builder.

    • jskyboo
      Thanks to jskyboo for creating WiiMod. His app can do a lot of different things, and it was the first ahbprot enabled WAD Manager to incorporate davebaol's ahbprot bugfix.

    • ModMii's Translators
      Tranlating ModMii is an enormous amount of work. It's very challenging to get special characters to display correctly in a cmd window, not to mention keeping everything formatted properly. But probably the most difficult part of translating ModMii is keeping up with the updates. If you use a translated version of ModMii, I encourage you to thank your translator because it truly is a LOT of work to do.

      French Translators: mamule, xav91 and ketufe
      Dutch Translator: Hielkenator
      Italian Translators: Wasabi, Step and Robilyn
      Spanish Translators: ledebene and Burton

    • Fig2k4
      Thanks Fig2k4 for WiiBackupManager. It was a pleasure beta testing it for you and sharing my ideas with you. I hope to see you around the forums again and that you continue working on your amazing program.

    • Gabubu, sthetix, Foxlet, Alexander1970 and Vila
      Thanks for recording, editing or upscaling many of the Youtube videos used by ModMii. Special thanks to Gabubu who single-handedly created all the new\updated videos in the 7.0.0 update, and also updated GFX for a bunch of ModMii's Wii channels.

    • WiiShizzza, pepxl, RobGee789, M3RK and AuroraNemoia
      Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition. https://gbatemp.net/threads/new-modmii-icon-logo-candidates.296772/

      RobGee789 and M3RK made ModMii Skin's original graphics. AuroraNemoia made ModMii Skin's new (2022) default\Nebula theme. It was a pleasure working with them, they were all very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!

    • dhtdht020
      Thanks for maintaining oscwii.org and for refreshing the ModMii icons in 2022; now I have a rainbow of icons to choose from should the need arise.

    • My Fellow Guide Writers
      Thanks to tj_cool, xzxero, burritoboy9984, ChokeD and mauifrog for their awesome guides. I especially want to thank tj_cool and xzxero for inviting me to join "The Crew" at the Complete Softmod Guide. I'll never forget how great it felt to be relatively new to the scene and to be invited to join you all as equals.

    • RiiConnect24 and Wii.Guide team
      Thanks in particular go out to Peter0x44, Larsenv and KcrPL. Brainstorming and collaborating with you guys made the 2020 lockdowns feel somewhat bearable. Special thanks to Peter0x44 for helping me set up the ModMii discord server to a much higher standard than I could have ever hoped to do on my own.

    • DaMysteryMan
      Thanks for helping me understand the structure of a cIOS so I could better recreate it in WAD form. For those of you who don't know him, DaMysteryMan is most well known for his ever controversial app - DarkCorp (formerly known as cIOSCorp).

    • Gannon
      Thanks to Gannon for bootopera, which I was able to mod to create the URL loader base dol.

    • Devnol
      Thanks to Devnol for properly modifying the Open HBC to use the same title ID as the official HBC (LULZ).

    • ca032769
      ca032769 is best known for his tutorial on how to use a larger than 2TB Hard Drive on a Wii as a Single FAT32 Partition, thanks!

    • All My Beta Testers!
      It's because of you guys that ModMii is as stable as it is. Considering that ModMii is developed entirely in notepad without any kind of debugger or developer tools; it's pretty remarkable that ModMii has always been bug-free (albeit with a couple minor exceptions). Thanks for your never-ending devotion to quality control!
      Here's a list of some of ModMii's beta testers (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94, wolf, Larsenv, Peter0x44, Alexander1970, Cyan, Damaj301damaj, Function, forseenink, jeannotte, saulfabreg, Vila, ca032769, godreborn, KleinesSinchen, RunningSnakes, Scooty and last but certainly not least, Clutz450. @Clutz450, you're the man, I really enjoyed your ModMii tutorial videos and hearing your ideas on the little ways ModMii could be made even better.

    • You!
      Without you, there would be no reason for ModMii to exist. Thanks for using ModMii for all your Wii softmodding needs!

    Supporting Apps and Sources

    Below is a list of the supporting apps bundled with ModMii and their sources. If a link is missing or broken, you can still get it from ModMii's Supporting Files Archive.
    Source code for ModMii itself is available is available at github, but you can just open the bat files from it's support folder in notepad or similar text editor.


  7. Support ModMii

  8. ModMii started out as a small side-project back in 2010 as a simple NUS Auto Downloader script, and now the changelog is taller than me! I started this project in my 20s in my spare time and since then I've gotten married and had not 1, not 2, not 3, but FOUR boys, all ~2 years apart. I love being able to share my love for gaming and for the Wii with them, and with all of you! This is a passion project that has easily taken over 8000-9000 hours of just my time alone, and that's not counting all the hours spent from the legions of devs and testers who've supported ModMii over the years.

    Not knowing that much about computers other than some excel tricks, I slowly built more advanced features on top of my original less efficient code that I'd love to rewrite if it wasn't such a daunting task. Throughout the journey I learned a lot from not just those in the credits list, but the incredibly supportive Wii community as a whole. I've gone from just being a "numbers guy" to my family's go to "tech guy", and I have this project, community and followers to thank for it.

    ModMii is entirely free to use and ad free. Donations can optionally be made to the author using the button below, or pick your favourite contributor from the credits and check if they have a donations page.

    If you're like me and it's difficult to show support with donations, consider taking a minute to vote or share your feedback at the official ModMii page on gbatemp. I always enjoy hearing feedback about your ModMii experience.

    XFlak
    - XFlak