ModMii Wizard Guidev7.0.3 DB:24.10.14 Generated on Mon 11/04/2024 - 16:07
ModMii for Windows by XFlak
This software is not for sale. If you paid for this software or a "bundle" you have been scammed.
THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.
NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR NINTENDO WII CONSOLE!
USE THIS AT YOUR OWN RISK!
Your chosen options
This guide was generated using the following parameters:
Install and\or update all recommended softmods
Current System Menu is 4.2U
Desired System Menu is 4.2U
Install Dark Wii Green Theme
Update active IOSs (can be disabled in options)
Do not install a cMIOS (can be enabled in options)
Do not install Hermes cIOSs (can be enabled in options)
Install a USB-Loader Forwarder Channel (can be disabled in options)
Install Extra Brick Protection (patched IOS60 in unused system menu IOS slots) (can be disabled in options)
Download WiiFlow
USB-Loader Settings and config files saved to SD Card
This guide does not require a WiFi connection on your Wii.
An SD Card is recommended, but not necessary, to fully softmod your console.
Check if your SD Card has a lock switch and make sure it's disabled.
If you get errors during any of the steps try reformatting your SD Card (or HDD) as FAT32.
If your Wii ever freezes, hold the power button on the Wii for 5 seconds to power it off then try again.
Never uninstall a System Menu or IOS.
When updating your softmod you should always overwrite old mods by installing new ones, do not try to "Delete everything" or "Start from scratch".
To update your mods in the future you can use the ModMii Wizard as if it was your first time, or even better, update only what's outdated using ModMii's Syscheck Updater Wizard and reduce the number of steps!
If you accept an official Nintendo update after modding the Wii, you may lose some of your modifications and have to reinstall them.
Do not install untested WADs/themes without Priiloader, Bootmii and a nand backup.
It's probably unnecessary, but you should disconnect all peripherals from the Wii during the modding procedure unless instructed otherwise. This includes gamecube memory cards, gamecube controllers, Wii Speak, etc.
After completing this guide, you can launch your USB-Loader via the Homebrew Channel or a USB-Loader forwarder channel.
Double check that your hard drive is always plugged into usb port0 - the one nearest the edge of the Wii.
Not all external hard drive's are compatible with the Wii, small USB flash drives or 'thumb drives' in particular often don't work very well. For a list of which USB hard drive's are compatible, check out the USB Devices Compatibility List
If you are determined to try using a small USB flash drive or 'thumb drive', you may have more success if running the loader off of an SD Card and formatting the flash drive as WBFS instead of FAT32. This can be done using Wii Backup Manager. However, doing so will not only restrict the drive to storing only Wii games, but will not be accessible by your PC without a program like Wii Backup Manager. In fact, every time you plug the hard drive into your PC you will be prompted to reformat it.
If a USB Loader fails to load a particular game, try changing it's game specific settings to use a different custom IOS like 250, 251, etc. Your cIOS 249 should play the vast majority of games, for more information see the Wii cIOS base Compatibility List
Partition style\format information for devices that were connected when this guide was created has been saved to the spoiler below.
DeviceID FileSystem
H: NTFS
X: NTFS
Note: If you don't have an SD Card, you can still accomplish most things using a Hard Drive formatted as FAT32 in place of an SD Card (SD is notably required for Bootmii and NAND backup). Make sure to always plug your hard drive into usb port0 - the one nearest the edge of the Wii. If you don't have an SD Card or Hard Drive, you can launch apps and install WADs over WiFi to your Wii from your PC. Just open apps (boot.dol\elf files) or WADs with ModMii. Note that some apps may not work properly or support all features if they require an SD or HDD and you should never attempt to change the region of a console via WiFi.
First, insert your SD Card into your PC and determine if it needs to be formatted by checking the current Format\File-System of the SD Card.
Open "This PC" or "My Computer", right-click the SD Card you want to use, then select "Properties".
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
Make note of the Drive Letter of the SD Card as this will be important later.
If the "File-System" is already FAT32, you can skip this step.
If you have anything saved to the SD Card, you should back it up now as all the data will be lost once you format it.
Launch FAT32 GUI Formatter from COPY_TO_SD\Program Files
If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
Carefully select the correct drive letter corresponding to your SD Card.
You may optionally uncheck the "Quick Format" box, then click "Start".
When completed it should display "Done".
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
Click the "Close" button.
Copy the files ModMii downloaded to your SD Card.
The files should be saved here: "C:\ModMii\COPY_TO_SD"
When the files are finished copying to the SD card, you should safely remove your SD Card from your computer and reinsert it into your Wii and proceed to the next step.
Install The Homebrew Channel (HBC) and Bootmii
If this Wii was previously modified, and it has either the HBC, Bootmii as boot2, or a Forwarder Channel installed, you can use any of those instead of an exploit in order to update the HBC and Bootmii. If you don't have any of these, or don't know what they are, it's okay, they aren't necessary and you'll have installed all or some of these by the end of this guide.
If you already have the HBC, launch the HackMii Installer via the HBC to reinstall and\or update the HBC or Bootmii.
If your Wii has Bootmii as boot2 installed, you can insert the SD Card with your ModMii files into your Wii and turn it on, and Bootmii will load. From the Bootmii menu, press the power button on the Wii console 2 times to get to the third option (the SD menu), then press the reset button to select it (you can also use a Gamecube controller). Then press the power button repeatedly until bootmini.elf is selected, and then press the reset button to select it. This will load the HackMii Installer allowing you to reinstall and\or update the HBC, and Bootmii.
If you already have a Forwarder Channel from a previous softmod, just save the boot.elf/dol corresponding to the app you want to load (e.g. SD:\apps\hackmii_installer\boot.elf or SD:\apps\yawmME\boot.dol) to the location used by your specific Forwarder Channel (e.g. SD:\apps\usbloader_gx\boot.dol). Then start the channel and the HackMii Installer will load allowing you to reinstall the HBC and Bootmii. Note that if your forwarder channel only loads dol's and not elf's, launch yawmME then use it to launch the HackMii Installer's boot.elf.
If this is truly your first time modding your Wii, please continue with this step to launch an exploit. An exploit is a vulnerability in the Wii's software that gives us access to launch the tools we'll need to complete this guide.
Launch an Exploit
You only need to perform ONE of the these exploits to complete this guide.
Note that if you're missing an SD Card or your SD Card reader is broken, you can use the str2hax exploit to install the HBC and skip installing Bootmii and making a nand backup for now until you get an SD Card.
str2hax
Requirements: a WiFi connection on your Wii, but does not require an SD card to launch the HackMii Installer. Will prioritize launching SD:\boot.elf if found. Cannot launch dols.
Connect your Wii to the internet if you have not done so already.
Go to the "Wii Options" Menu, then select "Wii Settings", then go to Page 2 and select "Internet", select "Connection Settings", then choose your active connection.
Select "Change settings" and scroll 3 times to the right to select "Auto-Obtain DNS" (Not IP Address)
Select "No" then select "Advanced Settings".
Change both the Primary DNS and Secondary DNS to 18.188.135.9
If you later have connection test issues or other problems google str2hax DNS to see if it has recently changed as it does from time to time.
Select "Confirm", then "Save", and then select "OK" to run a connection test.
If the connection test was successful, select "No" to skip the Wii System Update.
If the connection test does not work, make sure you have a working internet connection and DNS was enterred correctly, then try again. If it still fails you should choose a different exploit.
Select "Back" two times to return to the "Internet panel", then select User Agreements or Agreement/Contact.
Select "Yes" to the using the Wii Shop Channel and WiiConnect24.
Click "Next" to review User Agreements.
If you see a heart-shaped pony on your screen then you have done everything correctly.
Select "I Accept" to continue.
After clicking "I Accept" it is normal for your Wii remote not to respond for 1-2 minutes before launching your homebrew application.
If it takes longer than 2 minutes then turn off your Wii by holding the power button for 5 seconds and try again.
If it keeps failing you should choose a different exploit.
Fun Facts about str2hax! If a boot.elf file is detected on the root of your SD card, str2hax will launch it instead of automatically downloading then launching the HackMii Installer. And did you know when str2hax is finished, it will reset your DNS to Google's 8.8.8.8 and 8.8.4.4? You can leave it this way or re-enable Auto-Obtain DNS, or change it to Cloudflare's 1.1.1.1, or use RiiConnect24's DNS, the choice is yours!
Bannerbomb v2
Requirements: SD Card, SDHC Card or SDXC Card. Only works on System Menu 4.2. Can launch both dols and elfs.
Run Bannerbomb v2 by selecting the SD Card Button on the main system menu screen and choosing yes to load boot.dol/elf.
If it doesn't work for you, visit http://bannerbomb.qoid.us/ for more variations of Bannerbomb v2 (ignore the suggestion to update and use LetterBomb).
In order to use the SD Card Menu normally again after following this guide, you can remove Bannerbomb from your SD card with ModMii's File Cleanup feature, or by manually deleting the "aktn" folder where bannerbomb is saved (SD:\private\wii\title).
Use the HackMii Installer to install the HBC and Bootmii The HackMii installer will enable you to install the Homebrew Channel and Bootmii.
The Homebrew Channel allows you to launch homebrew applications off your SD card or Hard Drive.
Bootmii is a piece of software that can backup and restore your Wii's NAND storage and provides brick protection.
Upon launching the HackMii Installer, you will be greeted by a scam warning screen.
After waiting 30 seconds the message "Press 1 to continue" should appear.
Press 1 to continue.
Or if you are using a Gamecube controller, press A to continue.
If the "Press 1 to continue" message doesn't appear, or you get a "no vulnerable IOS" error message or experience any other issues with this step, run ModMii again and this time select the "HackMii Solutions" option and follow those new instructions before continuing this guide.
Press A to continue, then press ↑ until "Install the Homebrew Channel" is selected and press A, then select "Yes, continue" to install it.
When completed the installer should display "SUCCESS".
Press A to continue to the main menu.
From the main menu, press ↓ twice to select "Bootmii...", then press A.
From the Bootmii menu, navigate to "Install Bootmii as IOS" and press A, then select "Yes, continue" to write runtime files to the SD Card, then "Yes, continue" again to install Bootmii as IOS.
When completed the installer should display "SUCCESS".
Press A to continue to the Bootmii menu.
From the Bootmii menu, check to see if "Install Bootmii as boot2" is an option.
Navigate to "Install Bootmii as boot2" if it's listed as an option and press A. Then install it following the same procedure to install Bootmii as IOS described above.
After installing Bootmii as IOS and as boot2 (if possible), navigate to "Return to the main menu" and press A, then go down to "Exit" and press A to exit to the Homebrew Channel.
Some notes about Bootmii as IOS and Bootmii as boot2
It is recommended to have Bootmii installed as both IOS and as boot2, if possible.
Installing Bootmii as boot2 is only an option available on older Wii's and it provides the greatest level of brick protection.
Do not worry if your Wii is not capable of installing Bootmii as boot2, all Wii's can still install Priiloader; and with Priiloader installed you can recover from the majority of bricks. So long as you do not uninstall Priiloader, your System Menu, or System Menu IOS you will be able to recover even without Bootmii installed as boot2.
If Bootmii is installed to boot2, you can access Bootmii and the Homebrew Channel before the system menu (or Priiloader) is loaded, this will allow you to launch homebrew as needed to fix bricks or restore NAND backups. If Bootmii is installed to boot2, it will load the Bootmii menu each time the Wii starts up only if a Bootmii folder is detected on your SD card. If you move or rename this folder, the Wii will continue to boot the system menu (or Priiloader if installed).
All Wii's are able to install Bootmii as IOS.
While Bootmii as IOS does not by itself provide much brick protection, it will allow you to make a NAND backup. When combined with Priiloader, a NAND backup may help you recover from potential semi-bricks in the future.
Make a NAND backup
Creating a NAND backup is similar to creating a system restore point in Windows. Should you ever semi-brick your Wii but can still access Bootmii, restoring a NAND backup is like taking your Wii back in time to before the problem occurred. NAND backups are console specific, so you generally cannot restore a backup from a different Wii.
Bootmii does not work with Wiimotes, the steps below will direct you to use the front buttons on the Wii console itself.
Power button = Advance to next item
Reset button = Select highlighted item
Bootmii also works with gamecube controllers; in fact, one is required to restore NAND backups on consoles that could not install Bootmii to boot2.
From inside the Homebrew Channel press the Home button and select "Launch Bootmii".
Press the Power button on the Wii console 3 times to get to the last option to access the Settings (the button with gears), then press the Reset button to select it.
Press Reset to select the first backup option (the button with the green arrow)
Press Reset again to make your NAND backup.
Do not power off your Wii when making your NAND backup.
This process takes about 8 minutes to complete; your mileage may vary.
Having some black "Bad Blocks" is normal and nothing to worry about.
After backing up the NAND, Bootmii will begin verifying it. While this is recommended, it can be skipped by pressing the Eject button on your console.
Press any button on the console to exit the NAND backup screen.
Exit Bootmii and launch the HBC by pressing the Power button on the Wii console 3 times to advance to the last option (the one with the back arrow), then press the Reset button to select it. Then press Power 1 time to advance to the Homebrew Channel, then press the Reset button to launch it.
At this point, or immediately following the completion of this guide, you should remove the SD card from the Wii (it is safe to do so while inside the HBC), backup the Bootmii folder, nand.bin, and keys.bin from your SD to a hard drive, or the cloud, or anywhere safe. You might need these in case of emergencies, so don't lose them. Optionally erase them from the SD card after backing them up, or rename the Bootmii folder to avoid autobooting into Bootmii at startup for consoles with Bootmii installed to boot2. When done, safely remove your SD Card from your computer and reinsert it into your Wii and proceed to the next step.
Fun Fact! If you ever need to restore a NAND backup, you can do so by launching Bootmii with an SD card containing the appropriately named Bootmii folder, nand.bin, and keys.bin, and follow the procedure described above except this time select the option with the red arrow going the other direction.
Another Fun Fact! You can extract the contents of your nand.bin by opening it with ModMii or other tools like ShowMiiWads (see ModMii Classic's Download Page 2), then save it to a hard drive or SD Card to act as an Emulated NAND (or virtual NAND), allowing you switch between the Wii's real NAND and one or more Emulated NANDs. Emulated NANDs can provide much more storage space than the Wii's 500MB. ModMii can help generate brand new Emulated NANDs free of any game saves or other settings if you prefer a fresh start. For more help on this, after completing this guide, check out ModMii's SNEEK Installation and EmuNAND features.
Install and Configure Priiloader
Priiloader loads just before the System Menu and is invisible unless holding down the reset button while powering on the console. Not only is Priiloader a great form of brick protection, it can be customized to automatically boot straight to the System Menu (default behavior) with patched features (aka "System Menu Hacks"), or directly to the HBC or a user defined homebrew (e.g. a USB-Loader, Crazy Intro Videos, etc). Click here for directions on "Installing a file" (aka "dol" file) in Priiloader to launch user defined homebrew. Custom forwarder dols that are compatible with Priiloader can be built from ModMii's Advanced Downloads menu.
You can navigate the Priiloader menu using a Wiimote, GameCube controller, USB Keyboard, or the Power/Reset buttons on the front of the console itself similar to Bootmii (if using the front buttons you will not be able to access the system menu hacks, file/dol & password menus).
Launch the "Priiloader Installer" from the Homebrew Channel.
After the Priiloader Installer loads, press + to install it.
When successful the installer should display "Install done!"
Press A to exit back to the Homebrew Channel.
Access Priiloader by powering off the Wii, then hold down the Reset button while powering on your Wii until you see the Priiloader menu.
You can also start Priiloader by loading the "Priiloader Launcher" via the HBC, or by holding escape on a USB connected keyboard while turning on your Wii.
From the Priiloader menu, select "System Menu Hacks" and enable some system menu hacks.
Be careful not to haphazardly enable just any hack, for example do not enable "Lock System Menu with Black Screen".
RECOMMENDED HACKS*
Block Disc Updates
Block Online Updates
Region Free EVERYTHING
480p graphics fix in system menu
Remove Deflicker
Wiimmfi Patch v4
Remove NoCopy Save File Protection
*Your available System Menu hacks may vary.
Scroll down to "save settings" and press A, then press B to go back to Priiloader's main menu.
Optional: Autoboot a USB-Loader Channel instead of the System Menu.
Select to "Load/Install File". Select your forwarder dol (e.g. USBLoader_IDCL_Channel_Forwarder.dol) and press A to install it. Wait for it to install and return to the main menu.
Did you know that custom forwarder dols can be built from ModMii's Advanced Downloads menu?
Navigate to "Settings" and change "Autoboot" to "Installed File".
Navigate to "Homebrew Channel" and press A to launch it.
Pro tip! If you update or (re)install any System Menu it generally REMOVES Priiloader and you should reinstall it immediately to stay protected. Only YAWM ModMii Edition allows you to safely retain Priiloader while (re)installing a System Menu.
Another Pro tip! If you keep a hard drive plugged into your Wii at all times you can enable "Ignore standby" in Priiloader's settings so your Wii turns off completely by default. This will stop the hard drive from spinning 24/7 when it's not being used.
Hack
Description
Block Disc Updates
Removes the "Wii System Update" screen that is included on some games forcing you to update them to play the game.
Block Online Updates
Disables updating your Wii. Updates will fail with error 32007.
Auto-Press A at Health Screen
Automatically presses the A Button to get past the "Health and Safety" screen.
Replace Health Screen with Backmenu
Changes the "Health and Safety" screen to the animation played when returning to the Wii menu.
Move Disc Channel
Enables moving the Disc Channel anywhere on the Wii Menu. It's normally stuck in the top left of the first page.
Wiimmfi Patch v4
Automatically patches all games you run from the Disc Channel for use with Wiimmfi
480p graphics fix in system menu
Fixes a small issue with 480p on the Wii Menu.
Remove NoCopy Save File Protection
Allows you to copy normally disallowed save files to your SD card from data management
Region Free EVERYTHING
Disables region locking for any Wii application, including downloaded ones.
Region Free GC Games (No VM Patch)
Disables region locking for GameCube disks.
Region Free Wii Games
Disables region locking for Wii disks.
Region Free Channels
Disables region locking for installed channels
No System Menu Sounds AT ALL
Disables all the Wii Menu sound effects.
No System Menu Background Music
Disables the Wii Menu background music.
Re-Enable Bannerbomb v2
Enables the "Bannerbomb" exploit on the latest Wii version. Not needed when the Homebrew Channel is already installed.
OSReport to UsbGecko(slot B)
Sends Wii Menu logs to a debugging device in memory card slot B.
OSReport to UsbGecko(GeckoOS,B)
Sends Wii Menu logs to a debugging device in memory card slot B, if the Wii Menu is launched by Gecko OS.
Force Standard Recovery Mode
Automatically launches the console in recovery mode. Used to launch recovery discs, letting users unbrick their Wii systems.
Remove Diagnostic Disc Check
Removes a check in the Wii to see if an inserted game is the "Wii Startup Disc".
Lock System Menu with Black Screen
Makes your Wii Menu load to a black screen, making you unable to use it. (Do not enable this)
No-Delete HAXX,JODI,DVDX,DISC,DISK,RZDx
Re-enable channels with these title IDs (originally blocked in system updates due to them being exploits).
Force Disc Games to run under IOS249
Make discs use cIOS 249 as the game's IOS. Can be used to enable older model (pre 2010) Wii's outfitted with DVD-R compatible Disc readers to play backup discs from the Disc Channel.
Remove Deflicker
Disables the blurring filter on 480i and 480p originally meant to prevent "flickering" on CRTs in interlaced modes.
Install WADs
YAWM ModMii Edition stands for Yet Another Wad Manager ModMii Edition (aka yawmME). A WAD Manager will allow you to install "WADs" containing things like updates and other content for your console, like IOSs, custom IOSs (or cIOSs), or other downloadable content, which can be all packed into WADs and installed to your Wii. Think of a WAD like a zip file but for the Wii.
WARNING: WADs can also be uninstalled, and if you're not careful you can brick your console by uninstalling or even installing the wrong WAD. The WAD Manager you're using, YAWM ModMii Edition, has some extra brick protection built in to restrict someone from doing catastrophic things like uninstalling any System Menu WAD, or required System Menu IOS, or a dozen other things which could potentially result in a brick if you don't know what you're doing. Stick to your ModMii guide and you'll be fine.
Fun Fact! I mentioned IOSs and cIOSs before, "the Wii console uses the 'IOS' system to communicate with the hardware, it's like a driver (compared to Windows). It contains information and communication tools (like how to access the Disc drive, how to access USB, read the savegames data stored on internal memory, etc.)" ~Cyan. If you're curious to learn more about IOSs or cIOSs, a thorough explanation can be found in Cyan's IOS Explanation post.
On your Wii, load "YAWM ModMii Edition" from the HomeBrew Channel.
Choose your source device using left and right, most likely "Wii SD Slot", and Press A.
Install your custom list of 44 WADs found in the spoiler below.
Be careful not to install any additional WADs that may have been previously saved in this folder (they may be safe, but I cannot say for sure).
Hold + for 2 seconds to select all the WADs in the folder.
Alternatively, you can select or deselect your WADs individually by navigating to each one and hitting +
After you've marked all the WADs listed below, press A on any marked WAD to install them all.
Confirm the total number selected for installation is 44, then press A again to install.
If any WADs fail to install properly please retry installing them.
After successfully installing all the WADs, press any button to continue, then press the Home button on your Wiimote to exit YAWM ModMii Edition.
Here's your unique list of 44 WADs to install:
cIOS248[38]-d2x-v11-beta1
cIOS249[56]-d2x-v11-beta1
cIOS250[57]-d2x-v11-beta1
cIOS251[58]-d2x-v11-beta1
IOS11v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
IOS12-64-v526
IOS13-64-v1032
IOS14-64-v1032
IOS15-64-v1032
IOS17-64-v1032
IOS20v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
IOS21-64-v1039
IOS22-64-v1294
IOS28-64-v1807
IOS30v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
IOS31-64-v3608
IOS33-64-v3608
IOS34-64-v3608
IOS35-64-v3608
IOS36-64-v3608
IOS37-64-v5663
IOS38-64-v4124
IOS40v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
IOS41-64-v3607
IOS43-64-v3607
IOS45-64-v3607
IOS46-64-v3607
IOS48-64-v4124
IOS50v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
IOS52v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
IOS53-64-v5663
IOS55-64-v5663
IOS56-64-v5662
IOS57-64-v5919
IOS58-64-v6176
IOS60v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
IOS61-64-v5662
IOS62-64-v6430
IOS70v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
IOS80v65535(IOS60v6174[FS-ES-NP-VP-DIP-RC24])
IOS9-64-v1034
Open_HBC_1.1.5_LULZ
RVL-mios-v10
USBLoader(s)-ahbprot58-SD-USB-v14-IDCL (see spoiler for boot info)
The USBLoader(s) forwarder channel will boot the first app it finds from this list:
SD+USB:\apps\usbloader_gx\boot.dol
SD+USB:\apps\usbloader_gx\boot.elf
SD+USB:\apps\WiiFlow\boot.dol
SD+USB:\apps\WiiFlow\boot.elf
SD+USB:\apps\usbloader_cfg\boot.dol
SD+USB:\apps\usbloader_cfg\boot.elf
SD+USB:\apps\usbloader\boot.dol
SD+USB:\apps\usbloader\boot.elf
SD+USB:\apps\usb-loader\boot.dol
SD+USB:\apps\usb-loader\boot.elf
Note: Forwarder requires IOS58. SD paths are all checked first, then USB. It's capable of launching apps from an SD Card and hard drives formatted as FAT32, NTFS, ext2, ext3 and ext4. It also supports meta.xml arguments and is able to launch apps with direct hardware access.
Want to customize some of your channels? There's an app for that! First make sure you finish this guide and install Priiloader if you haven't already, then get CustomizeMii from ModMii Classic's Download Page 2. You can use this tool to make changes to the audio or visual effects of a channel, and even inject a new "dol" for it to launch. You can build forwarder dol's for custom paths, channels, or website URLs from ModMii Classic's Advanced Downloads Page.
Install a Custom System Menu Theme using MyMenuifyMod (optional)
MyMenuifyMod is an application used to install Custom System Menu (CSM) themes on your Wii. It uses CSM & App files created by ModMii, WiiThemer, MyMenu, ThemeMii, etc.
WARNING: Do not install themes without protection (Bootmii, Priiloader and NAND backup) and only install themes for your specific System Menu version and region! Do not try to "uninstall" a System Menu or theme; the proper steps to reinstall the default theme is noted below.
Launch MyMenuifyMod from the HBC.
Choose your source device using left and right, most likely "sd", and Press A.
Navigate to the theme you would like to install that corresponds to your specific System Menu Version (4.2U) then Press A to select it.
Press A to install the theme
If the theme is unsigned you will need to Press A one more time to confirm.
When finished it should display "Complete"
Press any button to exit to the System Menu.
If you later want to restore the original theme launch MyMenuifyMod and either enter "+" or install 00000087_4.2U.app.
USB Loader and Hard Drive setup
The rest of the guide is performed on your computer in order to set up your USB-Loader. Also note that a FAT32 SD\SDHC\SDXC Card can optionally be used in place of a Hard Drive.
External hard drive partition style\format information for drives that were connected when this guide was created has been saved to the spoiler below.
DeviceID FileSystem
H: NTFS
X: NTFS
Set External Hard Drive Partition Style to MBR (if applicable)
First, plug your hard drive into your PC and check if it's Partition style is already MBR.
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
In the Disk Management window, right-click the disk you want and select "Properties".
In the disk's properties window, select the "Volumes" tab.
If the "Partition style" is already Master Boot Record (MBR), you can skip the rest of this step.
If your hard drive is larger than 2TB and not already MBR, you must follow ca032769's guide to complete the rest of this step.
ca032769's guide only supports Western Digital Hard Drives.
If your hard drive is >2TB, not MBR, and not made by Western Digital you are currently out of luck.
Once you have successfully converted your hard drive to MBR you can proceed to the next step of this guide.
If your hard drive is 2TB or less and not already MBR you must convert it using one of the two methods below.
Method 1: MiniTool Partition Wizard
If you have files on the drive you want to keep, you can convert the Partition style to MBR without losing data using MiniTool Partition Wizard.
Even though your data should be preserved, there are no guarantees and you should still back up your files.
If your drive is not already in the desired format (e.g. FAT32) you will have to format it during the next step anyway so there's no point in using this method.
Within the MiniTool window, right-click the GPT disk you want to convert and choose "Convert GPT Disk to MBR Disk".
Click the "Apply" button in the toolbar.
Click the "Yes" button to confirm conversion.
Wait for the conversion to finish then click "OK".
Once you have successfully converted your hard drive to MBR you can proceed to the next step of this guide.
Method 2: Windows Disk Management
Back up any data on the disk before continuing! This will wipe all data on the disk!
Open Disk Management following the same procedure above and locate the disk drive you want to use.
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
Right-click the disk in Disk Management and select "Convert to MBR Disk."
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume" and click "Next".
Choose a Drive letter for this partition, then click "Next".
Make note of this drive letter, as it will be needed later.
Set the File System to your desired format and optionally customize the "Volume label".
If your desired format (e.g. FAT32) isn't an option choose "NTFS" and we can change it later.
Click "Next", then click "Finish".
If you see a message indicating you need to format the drive, click "Cancel".
Partition and Format the External Hard Drive (if applicable)
Choose a format option using the buttons below. FAT32 is generally recommended but you can click other buttons to see pros and cons of each.
FAT32 (Recommended)
Pros:
The Wii can access apps, games, covers, media and other files stored on FAT32 without requiring an SD card.
Compatible with playing Gamecube games.
Compatible with SNEEK/Nand Emulation.
Cons:
Cannot store files greater than 4GBs. The limit does not apply to Wii games, which can be split into parts. This will likely not affect you unless the drive is also used to store HD videos.
First, plug your hard drive into your PC and determine if it needs to be formatted by checking the current Format\File-System of the drive.
Open "This PC" or "My Computer", right-click the external hard drive you want to use, then select "Properties".
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
Make note of the Drive Letter of the external hard drive as this will be important later.
If the "File-System" is already FAT32, you can skip this step.
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
Launch FAT32 GUI Formatter from COPY_TO_SD\Program Files
If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
Carefully select the correct drive letter corresponding to your external hard drive.
You may optionally uncheck the "Quick Format" box, then click "Start".
When completed it should display "Done".
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
Click the "Close" button.
NTFS
Pros:
Capable of storing files greater than 4GB.
Most USB-Loaders can access games, covers and music saved to NTFS.
Cons:
The HBC cannot load apps stored on NTFS, so an SD card or modern forwarder channel is required to run USB-Loaders.
Incompatible with playing Gamecube games.
Incompatible with SNEEK/Nand Emulation.
First, plug your hard drive into your PC and determine if it needs to be formatted by checking the current Format\File-System of the drive.
Open "This PC" or "My Computer", right-click the external hard drive you want to use, then select "Properties".
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
Make note of the Drive Letter of the external hard drive as this will be important later.
If the "File-System" is already NTFS, you can skip this step.
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
Right-click "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
Right-click the drive you want to format (make sure you select the right drive!), then select "Format..."
Select "NTFS" as the File system to use and input a name for the Hard-Drive/Volume.
You may optionally uncheck the "Perform a quick format" box, then click "OK", then click "OK" again.
WBFS
Pros:
Greater compatibility with hard drives, especially small thumb drives. If loading backups using other formats doesn't work you can try WBFS before getting a new hard drive.
Cons:
WBFS can ONLY store Wii Games, so an SD card is generally required to run apps.
Incompatible with playing Gamecube games.
Incompatible with SNEEK/Nand Emulation.
Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
If you have any Wii files on the drive you should copy them to your SD Card now (e.g. "apps" folder, "usb-loader" folder, etc.)
Launch Wii Backup Manager from COPY_TO_SD\Program Files
If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
In the Wii Backup Manager window, click the "Tools" menu and select "Format drives".
Carefully select the correct drive letter corresponding to your external hard drive.
Confirm the new file system is "WBFS", then click "Start".
Click "Yes" when asked if you want to continue, then click "Close".
Warning: Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
FAT32 + NTFS
Pros:
FAT32 partition can be used to launch apps without requiring an SD card.
FAT32 partition is compatible with playing Gamecube games.
FAT32 partition is compatible with SNEEK/Nand Emulation.
NTFS partition can be used to save files greater than 4GB.
Cons:
May not be possible with some low capacity USB flash drives.
A little more work to setup.
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume..."
Enter the "volume size" you want your FAT32 partition to be, and click "Next".
Choose a Drive letter for this partition, then click "Next".
Make note of this drive letter, as it will be needed when we use FAT32 GUI Formatter shortly.
Set the File System to "FAT32" (if possible) and optionally customize the "Volume label".
FAT32 will mostly likely not be an option (only listed if volume size is under 32GB).
If FAT32 isn't an option, you can choose "Do not format this volume".
It's also okay to format as NTFS or exFAT since we will be changing it to FAT32 later.
Click "Next", then click "Finish".
If you see a message indicating you need to format the drive, click "Cancel".
In the lower half of the Disk Management menu, locate your drive's remaining unallocated space, right-click it, and select "New Simple Volume...."
Click "Next" to format all the remaining space on the drive.
Choose a Drive letter for your NTFS partition, and click "Next".
Ensure the file system is set to NTFS, then name/label the volume, and optionally uncheck the "Perform a quick format" box.
Click "Next", then click "Finish".
If you were able to format the first partition as FAT32, then you can skip the remainder of this step.
Launch FAT32 GUI Formatter from COPY_TO_SD\Program Files
If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
Carefully select the correct drive letter corresponding to the first partition on your external hard drive.
You may optionally uncheck the "Quick Format" box, then click "Start".
When completed it should display "Done".
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
Click the "Close" button.
FAT32 + WBFS
Pros:
FAT32 partition can be used to launch apps without requiring an SD card.
FAT32 partition is compatible with playing Gamecube games.
FAT32 partition is compatible with SNEEK/Nand Emulation.
WBFS has greater compatibility with hard drives, especially small thumb drives. If loading backups using other formats doesn't work you can try WBFS before getting a new hard drive.
Cons:
May not be possible with some low capacity USB flash drives.
A little more work to setup.
WBFS partition can ONLY store Wii Games.
Windows Explorer cannot open WBFS partitions and may prompt you to format it, careful not to do so accidentally.
Wii games saved to a WBFS partition can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
If you have anything saved on the hard drive, you should back it up now as all the data will be lost once you format it.
Right-click "This PC" or "My Computer" and select "Manage", a new window will open, on left panel click "Disk Management".
If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
Right-click the partition(s) on the drive (make sure you select the right drive!) and select "Delete Volume" or "Delete Partition" to remove them. Repeat this process for each partition on that disk.
On the lower half menu of the window, locate the unallocated space, right-click it, and select "New Simple Volume..."
Enter the "volume size" you want your FAT32 partition to be, and click "Next".
Choose a Drive letter for this partition, then click "Next".
Make note of the first partition's drive letter, as it will be needed when we use FAT32 GUI Formatter shortly.
Set the File System to "FAT32" (if possible) and optionally customize the "Volume label".
FAT32 will mostly likely not be an option (only listed if volume size is under 32GB).
If FAT32 isn't an option, you can choose "Do not format this volume".
It's also okay to format as NTFS or exFAT since we will be changing it to FAT32 later.
Click "Next", then click "Finish".
If you see a message indicating you need to format the drive, click "Cancel".
In the lower half of the Disk Management menu, locate your drive's remaining unallocated space, right-click it, and select "New Simple Volume...."
Click "Next" to format all the remaining space on the drive.
Choose a Drive letter for the WBFS partition, and click "Next".
Make note of the second partition's drive letter, as it will be needed when we use Wii Backup Manager shortly.
Set the File System to anything (e.g. "NTFS") as we will be changing it to WBFS later, and optionally customize the "Volume label".
Click "Next", then click "Finish".
If you were able to format the first partition as FAT32, then you can skip to formatting the second partition as WBFS.
Launch FAT32 GUI Formatter from COPY_TO_SD\Program Files
If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
Carefully select the correct drive letter corresponding to the first partition on your external hard drive.
You may optionally uncheck the "Quick Format" box, then click "Start".
When completed it should display "Done".
If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
Click the "Close" button.
To format the second partition as WBFS, launch Wii Backup Manager from COPY_TO_SD\Program Files
If you need to format the drive that the application is saved to, copy it to a different drive and launch it from there.
In the Wii Backup Manager window, click the "Tools" menu and select "Format drives".
Carefully select the correct drive letter corresponding to the second partition on your external hard drive.
Confirm the new file system is "WBFS", then click "Start".
Click "Yes" when asked if you want to continue, then click "Close".
Warning: Windows Explorer cannot open WBFS drives and may prompt you to format it, careful not to do so accidentally.
Wii games saved to the drive can still be managed on your PC using Wii Backup Manager or on your Wii using a USB-Loader.
Manage Game backups (optional)
WiiBackupManager.exe is saved here: "COPY_TO_SD\Program Files\WiiBackupManager"
NKitProcessingApp.exe is saved here: "COPY_TO_SD\Program Files\NKit"
GCBM.exe is saved here: "COPY_TO_SD\Program Files\GCBM"
Wii Backup Manager Wii Backup Manager (WBM) is a Windows program to help transfer Wii games to and from hard drives and SD cards. It can also download game covers, list your games, identify what games are missing between devices, and more.
You can use this program to manage/transfer your backup copies of Wii Games.
It is very simple to use, but a detailed tutorial on using Wii Backup Manager can be found here.
GameCube Backup Manager GameCube Backup Manager (GCBM) is a Windows program to help transfer GameCube games to and from hard drives and SD cards. The interface is very similar to the popular Wii Backup Manager program making it easy to use.
You can use this program to manage/transfer your backup copies of GameCube Games.
More information and support for GameCube Backup Manager can be found here.
NKit Processing App NKit is a Nintendo ToolKit that can Recover and Preserve Wii and GameCube disc images.
Practically speaking you will only need this app if you encounter an "NKit.iso" or "NKit.gcz" game backup, which are not supported by WBM or GCBM.
Usually these files have NKit in their names, but if WBM or GCBM cannot handle a backup it may be an unlabelled NKit backup.
How to use the NKit Processing App to convert NKit backups to ISO
Drag and drop source file(s) onto the NKit Processing App window.
Select "Convert to ISO" Mode.
Click "Process".
When finished, the converted game will be saved to: ..\NKit\Processed\Wii_MatchFail\
After converting from NKit to ISO, backups can be handled by WBM and GCBM like normal.
How to Backup Original Discs Ripping original Wii discs cannot be done on a computer without one of the rare disc drives that are capable of doing so (most are LG branded).
WiiFlow Lite cannot be used to copy Wii Discs. You will have to use a different USB-Loader or an older version of WiiFlow.
To copy GameCube (or Wii) Discs, launch "CleanRip" from the HBC and insert the disc into your Wii, then follow the very simple on-screen instructions. Note that CleanRip does not support devices formatted as WBFS.
Warning: Using your Wii to rip games to NTFS is very unstable, it is highly recommended to rip games to a FAT32 or WBFS formatted HDD, then transfer them to your NTFS drive using a computer. Recall that GameCube games cannot be played when saved to NTFS devices.
Configure/Customize Your USB-Loader (optional)
Start your preferred USB-Loader from the HBC, or a forwarder channel, or set Priiloader to autoboot it at startup.
From there it's pretty intuitive, browse and adjust any settings to your liking, download covers, etc.
You can customize the look of your USB-Loader from a selection of themes found here: https://theme.rc24.xyz
If you have questions about getting started with WiiFlow click here.
WiiFlow Lite emulator plugins allow the loader to also launch games for classic consoles as well. Grab the emulator plugins pack from click here. Note: ignore the v6 download from 2021 and use the newer pack.
A popular WiiFlow Lite theme is the beautiful 'Rhapsodii Shima' theme. Check it out by clicking here.
Optionally remove unnecessary files using ModMii's "File Cleanup & App Updater" feature to prevent amateurs from using potentially dangerous apps.
Consider making another NAND backup so that if you ever need restore it you won't need to repeat the entire softmod process.
At any point you can run SysCheck on your Wii to get a sysCheck.csv log of your installed softmods; in the future you can check if any of your mods are outdated by opening your log with the latest version of ModMii.
Periodically check for updates to the apps on your SD card or USB Hard drive by using ModMii's "File Cleanup & App Updater" feature. It will scan your device for ModMii's auto-updating apps and offer to check for updates.
Download the latest Homebrew apps to your SD Card or FAT32 USB Hard Drive so they can be launched via the HBC or forwarder channels.
Download some Wii related PC tools or Just for Fun Wii apps like emulators or cheat codes from ModMii Classic's Download Page 2.
To manually "install" apps, download your homebrew and you should find a boot.dol (or boot.elf) file and possibly an icon.png and meta.xml.
For the HBC to read your SD/USB correctly, your card must be structured SD:/apps/application name/boot.dol\elf
Some apps require a meta.xml be saved in the same place as the boot.dol\elf to work properly (icon.png is always optional).
If you have a dol or elf file not named "boot", rename it boot.dol\elf, otherwise it will not be recognized by the HBC (not required if using Priiloader to install a file).
Check out some of my custom Forwarder Channels to launch your favourite homebrew straight from the System Menu.
Get a new theme for your Wii Menu! Confirm you have Priiloader installed before installing themes, then open mym themes\files using ModMii or ThemeMii Mod to convert them to csm files for your specific system menu version. Or check out the huge library of themes available at www.wiithemer.org, a website that also converts MYMs to CSMs for you on the fly. CSM files can then be installed to your Wii using MyMenuify Mod. ThemeMii Mod and MyMenuify Mod are both available on ModMii Classic's Download Page 2.
"Expand" your Wii's 500MB internal memory for more WiiWare and Virtual Console games by having it load the System Menu from external storage instead. Use ModMii's SNEEK installer and Emulated NAND builder to get started.
You can also use your Wii's nand.bin backup as an Emulated NAND instead of having ModMii build one from scratch. To extract the files from a nand.bin backup to use as an Emulated NAND, simply open the nand.bin file using ModMii.
Install Fakemote to an unused IOS slot like 247 to add support for DS3 and DS4 controllers. This can also be done using ModMii Classic's Advanced Downloads Menu by choosing the latest FM (Fakemote) version of d2x in ModMii's options.
Check out some Crazy Intro Videos to customize how your Wii starts up (SD Card required).
Bring back WiiConnect24 to your Wii! The RiiConnect24 Patcher restores functionality to Wii Mail and various Nintendo Channels such as Forecast, News, Everybody Votes, Nintendo, Check Mii Out, and more! You can get this tool from from ModMii Classic's Download Page 2.
Note: if you used ModMii 6.6.0 or higher to install your System Menu IOS, you can use all of RiiConnect24's features without having to be on System Menu version 4.3 or (re)install a different IOS80. ModMii's RC24 compatible System Menu IOSs can be identified by their "ModMii" tag in SysCheck reports.
ModMii was written entirely by yours truly, XFlak. Trust me, no one else is crazy enough to try to maintain a batch file that has grown so large and 'all over the place'. But without the help of many other very talented people ModMii would not exist. Some people have contributed supporting files or programs, others have shared their knowledge, some have provided ideas and others have given their time.
I have tried my best to recognize everyone's contribution to ModMii regardless of how big or small it is. If I've forgotten someone, please notify me and I'll add them to the credits as quickly as possible.
Team Twiizers
Thanks to Team Twiizers for creating the revolutionary HackMii Installer. Without their hard work, the Wii might never have been unlocked. Many Team Twiizer Members went on to join Team Fail Overflow; a team that played a vital role in unlocking the PS3.
I especially want to thank Bushing (may he rest in peace), who before his untimely passing gave ModMii his blessing to download and use the HackMii Installer.
Giantpune
Giantpune is a legend in the Wii Scene and I consider him to be a good friend of mine. He created many exploits, including the Smash Stack exploit for PAL and KOR Wii's (which is maybe still the only method to fix 003 bricked Wii's), the Channel Forwarder dol, USB Loader GX, and many other computer programs to repair or virginize Wii's.
He's contributed code to more projects than I even know about, so its impossible for me to truly convey his impact on the scene. He even took the time to explain a few things to me about cIOSs when ModMii was in its early stages and still known as NUS Auto Downloader.
DeadlyFoez
DeadlyFoez is legendary for his Wii Repairs and infectus tutorial. Anyone who's broken their Wii can email deadlyfoez@yahoo.com to have it fixed.
DeadlyFoez played a key role in the ModMii v5.0.0 update not only by helping come up with the idea for using html guides but also creating the template for ModMii's custom html guides and recording almost all of the videos and images they use. Within 1.5 weeks since our initial conversation we were able to collaborate and bring the idea to life in time to release it for Christmas. Working with him on this was a truly rewarding and fun experience. DeadlyFoez also single-handedly built the first official ModMii website.
What can I say about THE "DeadlyFoez" on a personal level. He's always getting me into trouble but his friendship is worth every fiasco! It's unreal how he became one of my best friends. Just goes to show you not everyone you meet online is totally crazy; in his case... just a little crazy. But seriously, thanks to DeadlyFoez for always being there for me to bounce ModMii ideas off of, for hosting our Team Your Mom meetings and for introducing me to his awesome family and friends. There's no one else I'd rather geek out with and I'll always have your back.
Violator
He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my Crazy Intro Videos.
JoostinOnline
Thanks for his work developing KoreanKii (with tueidj), Syscheck HD Edition, sharing his webhosting space with me, and for all his jokes; I'll never get tired of our endless patriotic "debates".
Crediar, Daco Taco and Phpgeek
The above people all had a hand in creating Priiloader. This was another revolutionary tool mainly because it was the first to offer some level of protection to newer Wii's that were unable to install Bootmii at boot2. Crediar developed the original preloader as well as s/uneek, Nintendont, NMM, DML, etc. Special thanks to Daco Taco for being the last man standing in terms of actively improving/maintaining Priiloader.
Comex
In addition to being a member of Team Twiizers and contributing to the HackMii Installer, Comex created the heavily utilized bannerbomb exploit. This exploit is what allows Wii's on firmwares 3.0-4.2 to be softmodded with only an SD Card instead of needing one of a few specific Wii Games.
Waninkoko
Waninkoko was the first to publicly release a cIOS and other excellent apps like WAD manager, Save Game Manager, USB loader, etc. I also want to thank him for giving ModMii permission to recreate his cIOSs in WAD form.
Hermes
Hermes is well known for his cIOS 222/223/224 and for his usbloader "uloader". For a time his cIOSs were the only ones to work with RockBand type games and they are still highly utilized today.
davebaol and XFlak
These developers worked together to modify Waninkoko's rev21 cIOS and created a new "d2x" cIOS. This cIOS is currently considered the ultimate cIOS because it corrected many bugs and added features that were previously thought to be impossible (ie. Support for IOS Reloading Games). WiiPower was also heavily influential in achieving IOS Reload Support.
Fullmetal5
Thanks for his work developing the str2hax and bluebomb exploits. Fullmetal5 may have arrived a bit late to the Wii scene, but he's probably one of the most talented developers still active in the scene today. I can't wait to see what he comes out with next!
Rodries
Thanks to Rodries for improving upon Hermes v5.1 cIOSs.
WiiGator
WiiGator created a cMIOS and Gamecube Backup Launcher. Any GameCube fans owe a big thank you to WiiGator for his work.
cwstjdenobs
cwstjdenobs is one of the few people I've encountered in the Wii scene that I would love to treat to a beer. He was always very supportive of me and encouraged me to ask him as many questions as I'd like. He is probably most well known for YAWMM (Yet Another Wad Manager Mod) which was the first Wad Manager to add brick protection by restricting users from making silly mistakes like uninstalling or stubbing a crucial file. He's also made and modified apps specifically for ModMii. For example, he modified WadMii so it doesn't timestamp WADs and he also made a setting.txt builder for ModMii's NAND builder.
Leathl
Leathl is another awesome developer who supported me before I became well known by expanding upon his apps to further support ModMii. Leathl has created many Wii apps including ShowMiiWads, CustomizeMii, libWiiSharp, patchios, nusfilegrabber, etc. Despite his recent inactivity, his apps are still highly used today... just goes to show you that quality work never gets old. I also want to thank RetroHead for him Mod of ShowMiiWads which ModMii uses to build emulated nands without requiring any input from the user. libWiiSharp.dll is based on wii.py, the wii.py devs are Megazig, Omega, Xuzz, SquidMan, Matt_P and The Lemon Man. Also thanks to Daeken for writing Struct.py and marcan for his LZ77 code.
scooby74029
scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libWiiSharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like Any Region Changer ModMii Edition, JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.
person66
person66 has had a hand in many projects, but most noteworthy are his sharpii cmd line tool and his Universal Forwarder Creator. He also wrote an autoit script that is used to launch ModMii with an icon, arguments and other useful functions.
Thanks for trading little bits of batch coding knowledge with me. It's great having a fellow batch coder for a friend; we are a dying breed, so keep up the great work with Universal Forwarder Creator and all your other projects.
WiiPower
WiiPower created Neogamma, hands down the best backup disc loader for the Wii. He also modified WiiGators cMIOS and created what is today considered the ultimate cMIOS. Furthermore he's contributed code to many other popular usb-loaders and had a hand in adding IOS Reloading support to the d2x cIOSs.
OverjoY and obcd
OverjoY created JoyFlow, a modification of WiiFlow that runs on s\uneek. He then teamed up with obcd to accomplish some seriously amazing things, like building their mod of s\uneek, NEEK2O, that allows it to load games in wbfs format and select from multiple emulated NANDs.
Arikado and the Dop-Mii Team
They created Dop-Mii; a lot of apps borrow code from Dop-Mii, so even if you have never used Dop-Mii but used MMM or WiiMod then you owe a thank you to these people.
WiiWu
He made Multi-Mod Manager (MMM) which has the functions of many different Wii modding tools all in one user friendly app.
WB3000 and WiiNinja
Thanks to WB3000 for creating NUS Downloader and to WiiNinja for making a cmd line version of NUS Downloader. NUS Downloader is one of ModMii's vital supporting apps.
TheShadowEevee
TheShadowEevee helped update many tools with a new NUS endpoint. He also helped implement some fixes and improvements to Any Region Changer ModMii Edition.
WiiCrazy
WiiCrazy is most famous for "Wii Game Shortcut Creator" (formerly known as "Crap"), Crazy Intro and Crazy Intro Video. He also contributed to usb-loaders by bypassing some game specific security. WiiCrazy is another person who's always been willing to do everything in his power to help me, or anyone else for that matter.
oggzee, usptactical, gannon and Dr.Clipper
Together the above people compose the Configurable USB Loader Team. Back in the day, this usb-loader was always the first to add new features and in my opinion it's one of the top three best usb-loader out there.
Cyan, dimok, blackb0x and the USBLoaderGX team
Thanks for their work on USBLoaderGX. It is one of the most feature-rich usb-loaders and has quickly become a favourite among the community. I also want to thank Cyan specifically for his excellent support of users on gbatemp for many years; he has probably explained what an IOS is more times than I can count!
OverjoY, blackb0x, Peter0x44 and scooby74029
This dream team of developers brought my vision to life when they created YAWM ModMii Edition.
Hibernatus, Fledge68 and the WiiFlow team
Thanks for their work on WiiFlow. It was always beautiful, but now it's got all sorts of bells and whistles, you should check it out.
Wiimm
For Wiimmfi Thanks to Wiimm for creating Wiimmfi and Wiimms ISO Tools, including wit.exe which ModMii uses to convert Wii Games to s/uneek format as well as build forwarder ISOs.
Leseratte
For his work on Wiimmfi, as well as d2xl and other amazing projects.
diddy81 and symular syn of the Wii Theme Team
The Wii Theme Team has created some of the best Wii Themes ever made! All of the alternative themes available in ModMii were created by them. I want to thank diddy81 in particular for working with me to ensure that all his themes worked perfectly for all regions.
FIX94, Narolez and the WiiXplorer Team
Thanks to all these people for their contributions in making the best SD/USB forwarder. I want to thank FIX94 in particular who not only worked on Nintendont, Some YAWMM Mod, WiiFlow and literally every other big Wii application, but he also spent a lot of time testing ModMii's Forwarder Builder.
jskyboo
Thanks to jskyboo for creating WiiMod. His app can do a lot of different things, and it was the first ahbprot enabled WAD Manager to incorporate davebaol's ahbprot bugfix.
ModMii's Translators
Tranlating ModMii is an enormous amount of work. It's very challenging to get special characters to display correctly in a cmd window, not to mention keeping everything formatted properly. But probably the most difficult part of translating ModMii is keeping up with the updates. If you use a translated version of ModMii, I encourage you to thank your translator because it truly is a LOT of work to do.
French Translators: mamule, xav91 and ketufe
Dutch Translator: Hielkenator
Italian Translators: Wasabi, Step and Robilyn
Spanish Translators: ledebene and Burton
Fig2k4
Thanks Fig2k4 for WiiBackupManager. It was a pleasure beta testing it for you and sharing my ideas with you. I hope to see you around the forums again and that you continue working on your amazing program.
Gabubu, sthetix, Foxlet, Alexander1970 and Vila
Thanks for recording, editing or upscaling many of the Youtube videos used by ModMii. Special thanks to Gabubu who single-handedly created all the new\updated videos in the 7.0.0 update, and also updated GFX for a bunch of ModMii's Wii channels.
WiiShizzza, pepxl, RobGee789, M3RK and AuroraNemoia
Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition. https://gbatemp.net/threads/new-modmii-icon-logo-candidates.296772/
RobGee789 and M3RK made ModMii Skin's original graphics. AuroraNemoia made ModMii Skin's new (2022) default\Nebula theme. It was a pleasure working with them, they were all very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!
dhtdht020
Thanks for maintaining oscwii.org and for refreshing the ModMii icons in 2022; now I have a rainbow of icons to choose from should the need arise.
My Fellow Guide Writers
Thanks to tj_cool, xzxero, burritoboy9984, ChokeD and mauifrog for their awesome guides. I especially want to thank tj_cool and xzxero for inviting me to join "The Crew" at the Complete Softmod Guide. I'll never forget how great it felt to be relatively new to the scene and to be invited to join you all as equals.
RiiConnect24 and Wii.Guide team
Thanks in particular go out to Peter0x44, Larsenv and KcrPL. Brainstorming and collaborating with you guys made the 2020 lockdowns feel somewhat bearable. Special thanks to Peter0x44 for helping me set up the ModMii discord server to a much higher standard than I could have ever hoped to do on my own.
DaMysteryMan
Thanks for helping me understand the structure of a cIOS so I could better recreate it in WAD form. For those of you who don't know him, DaMysteryMan is most well known for his ever controversial app - DarkCorp (formerly known as cIOSCorp).
Gannon
Thanks to Gannon for bootopera, which I was able to mod to create the URL loader base dol.
Devnol
Thanks to Devnol for properly modifying the Open HBC to use the same title ID as the official HBC (LULZ).
ca032769
ca032769 is best known for his tutorial on how to use a larger than 2TB Hard Drive on a Wii as a Single FAT32 Partition, thanks!
All My Beta Testers!
It's because of you guys that ModMii is as stable as it is. Considering that ModMii is developed entirely in notepad without any kind of debugger or developer tools; it's pretty remarkable that ModMii has always been bug-free (albeit with a couple minor exceptions). Thanks for your never-ending devotion to quality control!
Here's a list of some of ModMii's beta testers (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94, wolf, Larsenv, Peter0x44, Alexander1970, Cyan, Damaj301damaj, Function, forseenink, jeannotte, saulfabreg, Vila, ca032769, godreborn, KleinesSinchen, RunningSnakes, Scooty and last but certainly not least, Clutz450. @Clutz450, you're the man, I really enjoyed your ModMii tutorial videos and hearing your ideas on the little ways ModMii could be made even better.
You!
Without you, there would be no reason for ModMii to exist. Thanks for using ModMii for all your Wii softmodding needs!
Supporting Apps and Sources
Below is a list of the supporting apps bundled with ModMii and their sources. If a link is missing or broken, you can still get it from ModMii's Supporting Files Archive.
Source code for ModMii itself is available is available at github, but you can just open the bat files from it's support folder in notepad or similar text editor.
NusFileGrabber.exe by Leathl, Mod by XFlak and TheShadowEevee - requires libWiiSharp.dll
patchIOS.exe by Leathl, Mod by scooby74029 - requires libWiiSharp.dll
ModMii started out as a small side-project back in 2010 as a simple NUS Auto Downloader script, and now the changelog is taller than me! I started this project in my 20s in my spare time and since then I've gotten married and had not 1, not 2, not 3, but FOUR boys, all ~2 years apart. I love being able to share my love for gaming and for the Wii with them, and with all of you! This is a passion project that has easily taken over 8000-9000 hours of just my time alone, and that's not counting all the hours spent from the legions of devs and testers who've supported ModMii over the years.
Not knowing that much about computers other than some excel tricks, I slowly built more advanced features on top of my original less efficient code that I'd love to rewrite if it wasn't such a daunting task. Throughout the journey I learned a lot from not just those in the credits list, but the incredibly supportive Wii community as a whole. I've gone from just being a "numbers guy" to my family's go to "tech guy", and I have this project, community and followers to thank for it.
ModMii is entirely free to use and ad free. Donations can optionally be made to the author using the button below, or pick your favourite contributor from the credits and check if they have a donations page.
If you're like me and it's difficult to show support with donations, consider taking a minute to vote or share your feedback at the official ModMii page on gbatemp. I always enjoy hearing feedback about your ModMii experience.