ModMii Wizard Guidev8.0.0|25.03.10 Generated on Mon 03/10/2025 - 16:44

ModMii for Windows
by XFlak

This software is not for sale. If you paid for this software or a "bundle" you have been scammed.

THIS PACKAGE COMES WITH ABSOLUTELY NO WARRANTY, NEITHER STATED NOR IMPLIED.
NO ONE BUT YOURSELF IS TO BE HELD RESPONSIBLE FOR ANY DAMAGE THIS MAY CAUSE TO YOUR NINTENDO WII CONSOLE!
USE THIS AT YOUR OWN RISK!



  1. Your chosen options

  2. This guide was generated using the following parameters:

  3. Important Notes


  4. Hacking your WiiU

    1. Before Starting

    2. If you have an existing legacy Custom Firmware (CFW) setup, uninstall it before proceeding. Choose which legacy CFW to uninstall using the buttons below.



      For Tiramisu users: While safe to follow this guide, to install Aroma next to Tiramisu (or vice versa) you only need to add it to your SD card and change the default boot setting in the Environment Loader as described below.
      1. If autobooting into Tiramisu, hold X while the console is booting to launch the Environment Loader.
        • If not autobooting into Tiramisu, launch the Health & Safety Application while holding X to launch the Environment Loader.
      2. Clear Tiramisu as the default environment by pressing X.
      3. Using the D-Pad, navigate to aroma and press Y to set this to your default environment, then press A to launch into Aroma.
        • If you see a yellow warning that the update folder exists and updates are not being blocked properly, press X to block updates.
        • If you did not see a yellow warning, but the AutobootMenu says "Updates not blocked!", press START (+) and SELECT (-) at the same time until it says they are blocked.
          • Should you wish to unblock updates in the future follow these steps.
      4. On the Aroma Boot Selector, the Wii U Menu should already be selected, press Y to set this to your default autobooting option (or choose your preferred title to autoboot), then press A to launch it.
      5. Once you boot into the WiiU Menu, if you see apps on your home screen you have successfully switched to Aroma.
        • Although Tiramisu is outdated, you don't need to delete it. If you still decide to use Tiramisu in the future, for legacy homebrew purposes, just launch the EnvironmentLoader again to select it.
      For CBHC (Coldboot Haxchi) users:
      1. Launch the Homebrew Launcher.
      2. Launch CBHC Installer.
      3. Select the DS Virtual Console game you want to uninstall CBHC from then press the A button.
      4. Read the warnings then press the B button.
      5. Check that your WiiU no longer autoboots to CBHC by rebooting the console.
      6. If no autobooting or menu screen appreared when the console was booting up, you can launch System Settings then go to Data Management and then safely uninstall the application called DON'T TOUCH ME.
        • If you receive a pop-up stating, "A system-memory error has occurred. Turn off the console, and then try again." while deleting the DON'T TOUCH ME application, restart the system and try to delete the application again. Please make sure you followed all above steps before deleting the application.
      For Haxchi users: Uninstall the Haxchi app from Data Management in the System Settings app.
      For Mocha CFW (Indexiine) users:
      1. Launch the Homebrew Launcher.
      2. Launch Indexiine-Installer.
      3. Press the B button to uninstall Indexiine.
      4. Check that your WiiU no longer automatically launches the Homebrew Launcher upon entering the Internet browser.
      For Mocha CFW (Online Exploit) users: You do not need to do anything before following this guide.

    3. Format the SD Card as FAT32 (if applicable)

    4. Partition style\format information for devices that were connected when this guide was created has been saved to the spoiler below.

      DeviceID Filesystem
      F:       FAT32     
      H:       NTFS      
      
      Partition Style below should be MBR by default for almost all SD Cards. If for some reason yours is not, convert it to MBR using the directions from ModMii's USB-Loader Setup guide.
      Number Friendly Name                     Serial Number        HealthStatus OperationalStatus Total Size Partition Style
      1       SDHC                                                 Healthy      Online              14.46 GB MBR            
      

      1. First, insert your SD Card into your PC and determine if it needs to be formatted by checking the current Format\File-System of the SD Card.

        • Open "This PC" or "My Computer", right-click the SD Card you want to use, then select "Properties".
          • If "This PC" or "My Computer" is not on the desktop it can be accessed using the ⊞ Win+E keyboard combination.
        • Make note of the Drive Letter of the SD Card as this will be important later.
        • If the "File-System" is already FAT32, you can skip this step.

      2. If you have anything saved to the SD Card, you should back it up now as all the data will be lost once you format it.

      3. Launch FAT32 GUI Formatter from shortcuts on your Start Menu or Desktop or directly from C:\ModMii\Program Files

        • Carefully select the correct drive letter corresponding to your SD Card.
        • You may optionally uncheck the "Quick Format" box, then click "Start".
          • When completed it should display "Done".
          • If you get an error indicating the device is in use, try again after first closing all of your file explorer windows, even the ones that weren't browsing the device.
        • Click the "Close" button.

      4. Copy the files ModMii downloaded to your SD Card.
        • The files should be saved here: "C:\ModMii\COPY_TO_SD"

          • Your folder structure should look similar to this:
          💾 SD Card
          ┗ 📂wiiu
                ┣ 📂apps
                ┃ ┣ 📂AromaUpdater
                ┃ ┃ ┗📜AromaUpdater.wuhb
                ┃ ┣ 📜PayloadLoaderInstaller.wuhb
                ┃ ┗ (All other WiiU apps should be here too)
                ┣ 📂environments
                ┃ ┗ 📂aroma
                ┃ ┣ 📂modules
                ┃ ┃ ┣ 📂setup
                ┃ ┃ ┃ ┣ 📜00_mocha.rpx
                ┃ ┃ ┃ ┣ 📜10_wums_loader.rpx
                ┃ ┃ ┃ ┗ 📜99_autoboot.rpx
                ┃ ┃ ┗ (All other Aroma modules ending with .wms should be here too)
                ┃ ┣ 📂plugins
                ┃ ┃ ┣ 📜AromaBasePlugin.wps
                ┃ ┃ ┣ 📜drc_region_free.wps
                ┃ ┃ ┣ 📜homebrew_on_menu.wps
                ┃ ┃ ┣ 📜regionfree.wps
                ┃ ┃ ┗ (All other Aroma plugins ending with .wps should be here too)
                ┃ ┗ 📜root.rpx
                ┣ 📂payloads
                ┃ ┣ 📂default
                ┃ ┃ ┗ 📜payload.elf
                ┃ ┗ 📂nanddumper
                ┃ ┗ 📜payload.elf
                ┣ 📜payload.rpx
                ┗ 📜payload.elf

          • Your folder structure should not look like this:
          💾 SD Card
          ┗ ⛔📁COPY_TO_SD

        • When the files are finished copying to the SD card, you should safely remove your SD Card from your computer and reinsert it into your console and proceed to the next step.

    5. Make a NAND backup

    6. Browser Exploit to launch nanddumper
      Requirements: an internet connection on your WiiU and an SD card.

      The Browser Exploit is a WiiU entry point which allow further homebrew to be run. All current WiiU exploits load SD:/wiiu/payload.elf which takes over further loading of homebrew. Creating a NAND backup is similar to creating a system restore point in Windows. Should you ever brick your console, restoring a NAND backup is like taking it back in time to before the problem occurred. Restoring a full WiiU NAND Backup requires additional hardware and micro soldering skills. However, making a NAND Backup is always useful, so please do not skip it. NAND backups are console specific, so you cannot restore a backup from a different console. vWii NAND Backups (slccmpt.bin/nand.bin & keys.bin/otp.bin) can be restored without additional hardware using vWii NAND Restorer but it currently requires switching from Aroma to a legacy environment like Tiramisu. Generally, vWii NAND Restorer should only be used if vWii Decaffeinator fails to repair a brick.

      1. Make sure your WiiU has internet access for this step.
      2. Launch the Internet Browser and navigate to this website: wiiuexploit.xyz
      3. Click on Run Exploit! and hold the B button until you see a screen that says "Please choose your payload:"
        • If your WiiU gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, reset your browser save data and try again.
        • If you see the Environment Loader, you did not hold down B long enough. Try again.
        • If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the Common Issues & Fixes section of the WiiU Hacks Guide.
      4. Navigate to nanddumper using the GamePad and press A to launch it.

      nanddumper Steps
      1. Use the WiiU GamePad's D-Pad to enter the following configuration:
        • Dump SLC: yes
        • Dump SLCCMPT: yes
        • Dump MLC: optional
        • Dump OTP: yes
        • Dump SEEPROM: yes
          • To create a full NAND backup your SD Card has to be larger than the size of your NAND (either 8GB or 32GB depending on your model). If you do not have a large enough SD Card, you can skip the optional MLC section which includes save files and game data and is not needed to recover from most types of bricks.
      2. Press the A button to start the dumping process.
        • Do not power off your console or remove your SD card when making your NAND backup.
      3. When the process is finished, or immediately following the completion of this guide, power off your WiiU, take your SD Card out of the console and plug it into your PC. Copy slc.bin, slccmpt.bin, seeprom.bin, otp.bin and, if you chose to go with a full backup, all the mlc.bin.part files to your computer, a hard drive, the cloud or anywhere safe. You might need these in case of emergencies, so don't lose them. Optionally erase them from the SD card after backing them up to free up space. When done, safely remove your SD Card from your computer and reinsert it into your console and proceed to the next step.

      Fun Fact! You can extract the contents of your slccmpt.bin by opening it with ModMii, then save it to a hard drive or SD Card to act as a vWii Emulated NAND (or virtual NAND), allowing you switch between the vWii's real NAND and one or more Emulated NANDs. Emulated NANDs can provide much more storage space than the vWii's internal memory.

    7. Install Payload-Loader

    8. Installing the Payload-Loader will let you access Aroma just by running the Health and Safety Information app.

      Browser Exploit to launch Environment Loader & Aroma
      Requirements: an internet connection on your WiiU and an SD card.

      An environment is a collection of "setup modules", which will be run in a certain order when launched. Examples of WiiU environments are Aroma and Tiramisu. Setup modules are small pieces of homebrew/code that are executed once to set up an environment.

      1. If you are already in the Environment Loader menu skip ahead to Step E.
      2. Make sure your WiiU has internet access for this step.
      3. Launch the Internet Browser and navigate to this website: wiiuexploit.xyz
      4. Click on Run Exploit! and this time hold the X button until you see the Environment Loader menu.
        • If your WiiU gets stuck on a white or otherwise frozen screen, wait a few seconds. If nothing happens, reboot the console, reset the browser's save data and try again.
        • If you do not see the Environment Loader menu, you did not hold down X long enough. Try again.
        • If you get any errors like FSOpenfile failed, FSGetMountSorce failed, or SD Mount failed, refer to the Common Issues & Fixes section of the WiiU Hacks Guide.
      5. Using the D-Pad, navigate to aroma and press Y to set this to your default environment, then press A to launch into Aroma.
        • If you see a yellow warning that the update folder exists and updates are not being blocked properly, press X to block updates.
        • If you did not see a yellow warning, but the AutobootMenu says "Updates not blocked!", press START (+) and SELECT (-) at the same time until it says they are blocked.
          • Should you wish to unblock updates in the future follow these steps.
      6. On the Aroma Boot Selector, the Wii U Menu should already be selected, press Y to set this to your default autobooting option (or choose your preferred title to autoboot), then press A to launch it.

      Payload-Loader Installer Steps
      1. Launch the newly appeared Payload-Loader Installer channel from the WiiU Menu.
      2. Press the A button to check if you can install the Payload-Loader.
        • It should now tell you that the Payload-Loader can be installed onto the Health and Safety Information app.
      3. Press the A button to select Install / Update.
      4. You'll be asked if you are sure you want to install the Payload-Loader. Use the D-Pad to select Install and press A.
      5. After installing has finished, press A to shut down the console.



      A factory reset will not uninstall the injected Payload-Loader. If one day you decide to uninstall it, follow these steps.

      To complete these steps, first confirm Aroma, Environment Loader and Payload-Loader Installer are still saved to your WiiU's SD Card. If missing, get them from ModMii or from aroma.foryour.cafe and github.

      Uninstall Payload-Loader
      1. If not autobooting into Aroma, launch it via the Health & Safety Application.
      2. Launch the Payload-Loader Installer from the WiiU Menu.
      3. Press A to select Check.
      4. Select Remove.
      5. You will be asked if you really want to remove the Payload-Loader. Select Remove again.
      6. When the process finished, press A to shutdown the console.

    9. Autoboot Aroma (Optional)

    10. Currently, every time you want to launch Aroma you will have to launch the Health and Safety information app.
      If you wish to automatically launch into Aroma on every boot complete this step.
      If you do not want to autoboot Aroma you can skip this step.


      1. Launch the Payload-Loader Installer from the WiiU Menu.
      2. Press A to select Check.
      3. Select Boot options.
      4. You will be asked if you want to switch the boot title. Press A to select Switch to Payload-Loader.
      5. When the process is finished, press A to shutdown the console.



      To complete these steps, first confirm Aroma, Environment Loader and Payload-Loader Installer are still saved to your WiiU's SD Card. If missing, get them from ModMii or from aroma.foryour.cafe and github.

      Change Payload-Loader Autoboot Setting
      1. If not autobooting into Aroma, launch it via the Health & Safety Application.
      2. Launch the Payload-Loader Installer from the WiiU Menu.
      3. Press A to select Check.
      4. Select Boot options.
      5. You will be asked if you want to switch the boot title. Press A to select Switch back to Wii U Menu.
      6. When the process is finished, press A to shutdown the console.

      • The console will now boot into the WiiU Menu again. The Payload-Loader can still be accessed by launching the Health & Safety Application.

    11. Configure Pretendo (Optional)

    12. Pretendo is a replacement service for the Nintendo Network, which brings back online services (including Miiverse) as they have been discontinued by Nintendo.

      CAUTION: A Pretendo Network ID (PNID) may not use the same username as an account already linked to your WiiU. If you have an account with a Nintendo Network ID (NNID) on your WiiU which shares the username you wish to use, it MUST first be removed or unlinked. Before removing accounts you may want to backup and transfer save data to a new account following the steps in the spoiler below. However, to entirely avoid removing accounts that conflict with Pretendo they can instead be unlinked from Network IDs by simply launching Wii U Account Swap from the WiiU Menu to unlink the Network ID, effectively turning it into a local user account capable of being linked to a new PNID.


      Note: This only works with local save data. Any user data stored on Nintendo's servers cannot be transferred to any other accounts.

      1. Launch SaveMii Mod - WUT Port from the WiiU Menu.
      2. Select Wii U Save Management. You should now see a list of installed games. Find and select the game you would like to transfer the save data of.
      3. Select Backup savedata.
      4. Select a new slot to backup the save data to. If you select a non-empty slot, the backup data in that slot will be overwritten.
      5. Select the profile to backup the save data from. This should be your Nintendo Network ID.
      6. Optionally you may also select to backup "common" save data. This save data is shared by all users, and is not required to be backed up.
      7. Press the A button when ready to backup your save data.
      8. Once the backup has completed, press the B button to return to the games menu. Select Restore savedata.
        • CAUTION: Restoring a save backup will overwrite the existing save data for the game for the selected user(s). Proceed with caution.
      9. Select the backup slot you just backed up the save data to.
      10. Select the profile to restore the save data to. This should be your Pretendo Network ID.
      11. Press the A button to transfer your data and A again to confirm.
        • If you get a message about backing up your data on your Pretendo profile, ignore it.
        • Your screen may briefly flash as the data is copied over.

      Once completed, exit SaveMii and ensure the game you transferred works properly on your Pretendo profile. Repeat this process for any other save data you'd like to transfer to your Pretendo profile.


      ModMii has already installed Pretendo (i.e. Inkay) to your SD Card; however to use it you still must register a Pretendo Network ID (PNID). There are currently two ways of creating a PNID: Creating an account with the website and linking it, or creating it on your WiiU. You do not need to complete both methods.

      PNID Setup Method 1: WiiU

      PNID Setup Method 2: Website
      Warning: this method currently will not allow you to choose your region (defaults to US), potentially creating a region mismatch which disables the vWii EULA and breaks WC24.

  5. After Modding your WiiU


  6. Credits, Supporting Apps, and Sources

  7. ModMii was written entirely by yours truly, XFlak. Trust me, no one else is crazy enough to try to maintain a batch file that has grown so large and 'all over the place'. But without the help of many other very talented people ModMii would not exist. Some people have contributed supporting files or programs, others have shared their knowledge, some have provided ideas and others have given their time.

    I have tried my best to recognize everyone's contribution to ModMii regardless of how big or small it is. If I've forgotten someone, please notify me and I'll add them to the credits as quickly as possible.

    • Team Twiizers
      Thanks to Team Twiizers for creating the revolutionary HackMii Installer. Without their hard work, the Wii might never have been unlocked. Many Team Twiizer Members went on to join Team Fail Overflow; a team that played a vital role in unlocking the PS3.

      I especially want to thank Bushing (may he rest in peace), who before his untimely passing gave ModMii his blessing to download and use the HackMii Installer.

    • Giantpune
      Giantpune is a legend in the Wii Scene and I consider him to be a good friend of mine. He created many exploits, including the Smash Stack exploit for PAL and KOR Wii's (which is maybe still the only method to fix 003 bricked Wii's), the Channel Forwarder dol, USB Loader GX, and many other computer programs to repair or virginize Wii's.

      He's contributed code to more projects than I even know about, so its impossible for me to truly convey his impact on the scene. He even took the time to explain a few things to me about cIOSs when ModMii was in its early stages and still known as NUS Auto Downloader.

    • DeadlyFoez
      DeadlyFoez is legendary for his Wii Repairs and infectus tutorial. He also played a key role in the ModMii v5.0.0 update not only by helping come up with the idea for using html guides but also creating the template for ModMii's custom html guides and recording almost all of the videos and images they use. Within 1.5 weeks since our initial conversation we were able to collaborate and bring the idea to life in time to release it for Christmas. Working with him on this was a truly rewarding and fun experience. DeadlyFoez also single-handedly built the first official ModMii website.

      What can I say about THE "DeadlyFoez" on a personal level. He's always getting me into trouble but his friendship is worth every fiasco! It's unreal how he became one of my best friends. Just goes to show you not everyone you meet online is totally crazy; in his case... just a little crazy. But seriously, thanks to DeadlyFoez for always being there for me to bounce ModMii ideas off of, for hosting our Team Your Mom meetings and for introducing me to his awesome family and friends. There's no one else I'd rather geek out with and I'll always have your back.

    • Violator
      He's my bro, my cuz, my best man and the reason I ever bought or modded a Wii. "XFlak" would have died many years ago if not for him. Thanks Violator, for getting me interested in this stuff, and for all the awesome music you recorded for ModMii and my Top Wii Channels.

    • JoostinOnline
      Thanks for his work developing KoreanKii (with tueidj), Syscheck HD Edition, sharing his webhosting space with me, and for all his jokes; I'll never get tired of our endless patriotic "debates".

    • Crediar, Daco Taco and Phpgeek
      The above people all had a hand in creating Priiloader. This was another revolutionary tool mainly because it was the first to offer some level of protection to newer Wii's that were unable to install Bootmii at boot2. Crediar developed the original preloader as well as s/uneek, Nintendont, NMM, DML, etc. Special thanks to Daco Taco for being the last man standing in terms of actively improving/maintaining Priiloader, not to mention developing OpenDolBoot and just generally being very helpful and knowledgeable.

    • NinjaCheetah
      Thanks for his work on libWiiPy, WiiPy, NUSGet and more! It was a pleasure working with him to test his tools and he was always very open to feedback and feature requests.

    • Comex
      In addition to being a member of Team Twiizers and contributing to the HackMii Installer, Comex created the heavily utilized bannerbomb exploit. This exploit is what allows Wii's on firmwares 3.0-4.2 to be softmodded with only an SD Card instead of needing one of a few specific Wii Games.

    • Maschell and GaryOderNichts
      Thanks for being absolute legends in the WiiU and vWii scene!

    • Waninkoko
      Waninkoko was the first to publicly release a cIOS and other excellent apps like WAD manager, Save Game Manager, USB loader, etc. I also want to thank him for giving ModMii permission to recreate his cIOSs in WAD form.

    • Hermes and Rodries
      Hermes is well known for his cIOS 222/223/224 and for his usbloader "uloader". For a time his cIOSs were the only ones to work with RockBand type games and they are still highly utilized today. Thanks to Rodries for improving upon Hermes v5.1 cIOSs.

    • davebaol, blackb0x, XFlak and xabby
      These developers worked together to modify Waninkoko's rev21 cIOS and created a new "d2x" cIOS. This cIOS is currently considered the ultimate cIOS because it corrected many bugs and added features that were previously thought to be impossible (ie. Support for IOS Reloading Games). WiiPower was also heavily influential in achieving IOS Reload Support.

    • Fullmetal5
      Thanks for his work developing the str2hax and bluebomb exploits.

    • WiiGator
      WiiGator created a cMIOS and Gamecube Backup Launcher. Any GameCube fans owe a big thank you to WiiGator for his work.

    • cwstjdenobs
      cwstjdenobs is one of the few people I've encountered in the Wii scene that I would love to treat to a beer. He was always very supportive of me and encouraged me to ask him as many questions as I'd like. He is probably most well known for YAWMM (Yet Another Wad Manager Mod) which was the first Wad Manager to add brick protection by restricting users from making silly mistakes like uninstalling or stubbing a crucial file. He's also made and modified apps specifically for ModMii. For example, he modified WadMii so it doesn't timestamp WADs and he also made a setting.txt builder for ModMii's NAND builder.

    • Leathl
      Leathl is another awesome developer who supported me before I became well known by expanding upon his apps to further support ModMii. Leathl has created many Wii apps including ShowMiiWads, CustomizeMii, libWiiSharp, patchios, nusfilegrabber, etc. Despite his recent inactivity, his apps are still highly used today... just goes to show you that quality work never gets old. I also want to thank RetroHead for his Mod of ShowMiiWads which ModMii uses to build emulated nands without requiring any input from the user. libWiiSharp.dll is based on wii.py, the wii.py devs are Megazig, Omega, Xuzz, SquidMan, Matt_P and The Lemon Man. Also thanks to Daeken for writing Struct.py and marcan for his LZ77 code.

    • scooby74029
      scooby74029's most well known for sneeky compiler, which is able to build multiple different versions of s\uneek. ModMii will always construct the latest version of s\uneek available on his sneeky compiler google code webpage. This means he has total control over what version of s\uneek ModMii will construct. He also created modifications of Leathl's libWiiSharp.dll and patchios.exe to further support ModMii. Additionally, he's modified other apps like Any Region Changer ModMii Edition, JoyFlow, JoyLoader GX, JoyLoader CFG, etc. On top of all that, he's an all around awesome person and I'm proud to be on his friends list.

    • person66
      person66 has had a hand in many projects, but most noteworthy are his sharpii cmd line tool and his Universal Forwarder Creator. He also wrote the intial version of an autoit script that is used to launch ModMii with an icon, arguments and other useful functions.

      Thanks for trading little bits of batch coding knowledge with me. It's great having a fellow batch coder for a friend; we are a dying breed, so keep up the great work with Universal Forwarder Creator and all your other projects.

    • WiiPower and shoutplenty
      WiiPower created Neogamma which is hands down the best backup disc loader for the Wii. He also contributed code to many other popular usb-loaders and had a hand in adding IOS Reloading support to the d2x cIOSs. Furthermore he also modified WiiGators cMIOS, which was later further modded by shoutplenty to include Swiss, and is considered the ultimate cMIOS today.

    • OverjoY and obcd
      OverjoY created JoyFlow, a modification of WiiFlow that runs on s\uneek. He then teamed up with obcd to accomplish some seriously amazing things, like building their mod of s\uneek, NEEK2O, that allows it to load games in wbfs format and select from multiple emulated NANDs.

    • Maeson and NoobletCheese
      Thanks for researching video filters in such detail to get Deflicker video filter mods working just right!

    • CrafterPika
      Thanks for developing and hosting an updated server to save SysCheck report uploads.

    • Arikado and the Dop-Mii Team
      They created Dop-Mii; a lot of apps borrow code from Dop-Mii, so even if you have never used Dop-Mii but used MMM or WiiMod then you owe a thank you to these people.

    • DarkMatterCore
      For his work on wad2bin, Yet Another BlueDump MOD, ww-43db-patcher and for being a part of ModMii's development and testing discord.

    • WiiWu
      He made Multi-Mod Manager (MMM) which has the functions of many different Wii modding tools all in one user friendly app.

    • WB3000 and WiiNinja
      Thanks to WB3000 for creating NUS Downloader and to WiiNinja for making a cmd line version of NUS Downloader. NUS Downloader was one of ModMii's vital supporting apps.

    • TheShadowEevee
      TheShadowEevee helped update many tools with a new NUS endpoint. He also helped implement some fixes and improvements to Any Region Changer ModMii Edition.

    • WiiCrazy
      WiiCrazy is most famous for "Wii Game Shortcut Creator" (formerly known as "Crap"), Crazy Intro and Crazy Intro Video. He also contributed to usb-loaders by bypassing some game specific security. WiiCrazy is another person who's always been willing to do everything in his power to help me, or anyone else for that matter.

    • oggzee, usptactical, gannon and Dr.Clipper
      Together the above people compose the Configurable USB Loader Team. Back in the day, this usb-loader was always the first to add new features and in my opinion it's one of the top three best usb-loader out there.

    • Cyan, dimok, blackb0x and the USBLoaderGX team
      Thanks for their work on USBLoaderGX. It is one of the most feature-rich usb-loaders and has quickly become a favourite among the community. I also want to thank Cyan specifically for his excellent support of users on gbatemp for many years; he has probably explained what an IOS is more times than I can count!

    • OverjoY, blackb0x, Peter0x44, scooby74029 and thepikachugamer
      This dream team of developers brought my vision to life when they created YAWM ModMii Edition.

    • Hibernatus, Fledge68 and the WiiFlow team
      Thanks for their work on WiiFlow. It was always beautiful, but now it's got all sorts of bells and whistles, you should check it out.

    • Wiimm
      Thanks to Wiimm for creating Wiimmfi and Wiimms ISO Tools, including wit.exe which ModMii uses to convert Wii Games to s/uneek format, build forwarder ISOs and enabled\disable Deflicker video filters.

    • Leseratte
      For his work on Wiimmfi, as well as d2xl and other amazing projects.

    • diddy81 and symular syn of the Wii Theme Team
      The Wii Theme Team has created some of the best Wii Themes ever made! All of the alternative themes available in ModMii were created by them. I want to thank diddy81 in particular for working with me to ensure that all his themes worked perfectly for all regions.

    • FIX94, Narolez and the WiiXplorer Team
      Thanks to all these people for their contributions in making the best SD/USB forwarder. I want to thank FIX94 in particular who not only worked on Nintendont, Some YAWMM Mod, WiiFlow and literally every other big Wii application, but he also spent a lot of time testing ModMii's Forwarder Builder.

    • jskyboo
      Thanks to jskyboo for creating WiiMod. His app can do a lot of different things, and it was the first ahbprot enabled WAD Manager to incorporate davebaol's ahbprot bugfix.

    • ModMii's Translators
      Tranlating ModMii is an enormous amount of work. It's very challenging to get special characters to display correctly in a cmd window, not to mention keeping everything formatted properly. But probably the most difficult part of translating ModMii is keeping up with the updates. If you use a translated version of ModMii, I encourage you to thank your translator because it truly is a LOT of work to do.

      French Translators: mamule, xav91 and ketufe
      Dutch Translator: Hielkenator
      Italian Translators: Wasabi, Step and Robilyn
      Spanish Translators: ledebene and Burton
      Korean Translator: DDinghoya

    • Fig2k4
      Thanks Fig2k4 for WiiBackupManager. It was a pleasure beta testing it for you and sharing my ideas with you. I hope to see you around the forums again and that you continue working on your amazing program.

    • Gabubu, sthetix, Foxlet, Alexander1970, Vila and Aep
      Thanks for recording, editing or upscaling many of the Youtube videos used by ModMii. Special thanks to Gabubu who single-handedly created all the new\updated videos in the 7.0.0 update, and also updated GFX for a bunch of ModMii's Wii channels.

    • WiiShizzza, pepxl, RobGee789, M3RK, AuroraNemoia and emilydaemon
      Thanks to WiiShizzza for creating ModMii's new icon and to pepxl for creating ModMii's original icon. I want to thank everyone who created a ModMii icon and submitted it into ModMii's new icon competition.

      RobGee789 and M3RK made ModMii Skin's original graphics. AuroraNemoia made ModMii Skin's new (2022) default\Nebula theme. It was a pleasure working with them, they were all very open to feedback and willing to "go back to the drawing board", so to speak, as many times as it took to get it perfect. Thanks guys!

      emilydaemon made ModMii's WiiU\Aroma splash screen as well as maintains the Wilbrand Web website.

    • dhtdht020, Gabubu, Artuto and the Open Shop Channel team
      Thanks for maintaining oscwii.org! Special thanks to dhtdht020 for refreshing the ModMii icons in 2022; now I have a rainbow of icons to choose from should the need arise.

    • vgmoose, pwsincd, Nightkingale, Gabubu and the Homebrew App Store team
      Thanks for maintaining hb-app.store and all the other projects you've contributed to!

    • My Fellow Guide Writers
      Thanks to tj_cool, xzxero, burritoboy9984, ChokeD, mauifrog, playerjmr, Ingunar and the Wii\WiiU hacks guide team for their awesome guides. I especially want to thank tj_cool and xzxero for inviting me to join "The Crew" at the Complete Softmod Guide. I'll never forget how great it felt to be relatively new to the scene and to be invited to join you all as equals.

    • Wii.Hacks.Guide and WiiLink\RiiConnect24 teams
      Thanks in particular go out to Peter0x44, Larsenv and KcrPL. Brainstorming and collaborating with you guys made the 2020 lockdowns feel somewhat bearable. Special thanks to Peter0x44 for helping me set up the ModMii discord server to a much higher standard than I could have ever hoped to do on my own.

    • DaMysteryMan
      Thanks for helping me understand the structure of a cIOS so I could better recreate it in WAD form. For those of you who don't know him, DaMysteryMan is most well known for his ever controversial app - DarkCorp (formerly known as cIOSCorp).

    • Gannon
      Thanks to Gannon for bootopera, which I was able to mod to create the URL loader base dol.

    • Devnol
      Thanks to Devnol for properly modifying the Open HBC to use the same title ID as the official HBC (LULZ).

    • ca032769 and Al_Touriste
      Thanks for their tutorials on how to use a larger than 2TB Hard Drive on a Wii as a Single FAT32 Partition.

    • All My Beta Testers!
      It's because of you guys that ModMii is as stable as it is. Considering that ModMii is developed entirely in notepad without any kind of debugger or developer tools; it's pretty remarkable that ModMii has always been bug-free (albeit with a couple minor exceptions). Thanks for your never-ending devotion to quality control!
      Here's a list of some of ModMii's beta testers (in no particular order): scooby74029, DeadlyFoez, redia, Etheboss, JoostinOnline, person66, brausm08, geovalley, undeadsquirrel, mauifrog, FIX94, wolf, Larsenv, Peter0x44, Alexander1970, Cyan, Damaj301damaj, Function, forseenink, jeannotte, saulfabreg, Vila, ca032769, godreborn, KleinesSinchen, RunningSnakes, Scooty, bibarub, Aep, Isla, beta215, Binsky, CoolMe, forseenink, Maeson, grandosegood, and last but certainly not least, Denver Gamer and Clutz450. @Clutz450 and Denver Gamer, you guys rock, I really enjoyed discussing your ModMii tutorial videos and your ideas on the little ways ModMii could be made even better.

    • You!
      Without you, there would be no reason for ModMii to exist. Thanks for using ModMii for all your Wii\WiiU softmodding needs!

    Supporting Apps and Sources

    Below is a list of the supporting apps bundled with ModMii and their sources. If a link is missing or broken, you can still get it from ModMii's Supporting Files Archive.
    Source code for ModMii itself is available is available at github, but you can just open the bat files from it's support folder in notepad or similar text editor.

    • WiiPy
    • wget
    • 7za
    • nircmd
    • sfk
    • jptch
    • hexalter
    • Waninkoko's cIOS
    • Hermes v4 cIOS
    • Hermes v5 cIOS
    • d2x cIOS, v11+ source
    • Swiss cMIOS r1788
    • NandLoaders
    • ISO disc-template
    • Ascii2All.bat
    • WizApp
    • wit: still used but no longer Bundled with ModMii since v8.0.0
    • UnRAR: Still used but no longer Bundled with ModMii since v4.7.0
    • AutoIt3: Still used but no longer Bundled With ModMii since v4.5.7
    • NusFileGrabber by Leathl, Mod by XFlak and TheShadowEevee - requires libWiiSharp.dll: Not used since v7.0.3
    • patchIOS by Leathl, Mod by scooby74029 - requires libWiiSharp.dll: Not used since v7.0.3
    • WadMii (aka WadMiiIsh) by cwstjdenobs - requires libWiiSharp.dll: Not used since v7.0.3
    • TMDedit by person66 - requires libWiiSharp.dll: Not used since v7.0.3
    • libWiiSharp.dll by Leathl, Mod by scooby74029 and TheShadowEevee: Not used since v7.0.3
    • nusd by WiiNinja (original GUI code by WB3000): Not used since v7.0.3
    • SMW-Mod; ShowMiiWads by Leathl, Sneek Mod by RetroHead: Not used since v7.0.3
    • settings.exe v1.0 by cwstjdenobs and v1.1 mod by obcd: Not used since v7.0.3
    • Sharpii by person66: Not used since v7.0.3
    • hy: Not bundled with ModMii since v4.7.0 and no longer used at all since v7.0.3
    • fvc: Not used since v7.0.0

  8. Support ModMii

  9. ModMii started out as a small side-project back in 2010 as a simple NUS Auto Downloader script, and now the changelog is taller than me! I started this project in my 20s in my spare time and since then I've gotten married and had not 1, not 2, not 3, but FOUR boys, all ~2 years apart. I love being able to share my love for gaming and for the Wii with them, and with all of you! This is a passion project that has easily taken over 9000-10000 hours of just my time alone, and that's not counting all the hours spent from the legions of devs and testers who've supported ModMii over the years.

    Not knowing that much about computers other than some excel tricks, I slowly built more advanced features on top of my original less efficient code that I'd love to rewrite if it wasn't such a daunting task. Throughout the journey I learned a lot from not just those in the credits list, but the incredibly supportive Wii community as a whole. I've gone from just being a "numbers guy" to my family's go to "tech guy", and I have this project, community and followers to thank for it.

    ModMii is entirely free to use and ad free. Donations can optionally be made to the author using the button below, or pick your favourite contributor from the credits and check if they have a donations page.

    If you're like me and it's difficult to show support with donations, consider taking a minute to vote or share your feedback at the official ModMii page on gbatemp. I always enjoy hearing feedback about your ModMii experience.

    XFlak
    - XFlak